I wanted to store star counts for each level in array and save it and load from where it left. The problem..everything is stored before loading...But after load...
I wanted to store and load, score of each level(nearly 10). Everthing works fine..i stored and load in Json. But, if we play the level again..the score keeps on...
I have attached the sample of my project. The level unlocks and resumes after storing it. But stars are not showing up after the restart. I have used array. Ple...
I would like to know if it was possible to save persistent objects in the local storage. Indeed I have a layout which acts as a world for my game and by finishi...
I'm running into a situation where loading the full state of a game doesn't include the state of the advanced random plugin. If this is the case, I need a way t...
I would like to know if there a one specific save/load process that can work on browser, steam, Android and app store versions ? My game only need storing a cou...
In my game the player has a trail and actually draws his way on the drawing canvas. My question is, is there a way to save the state of it and load it back in?...
I want to change the animation frame , from the value stored in array. Eg: Array(a1,b0) and array(a1,b1). If array(a1,b0) ------> set anim frame to (1). If arra...
Hey everyone. Funny situation. Worked in IT for 18'ish years and have always emphasized to users that they need to save docs, files, projects constantly (leanin...
I kind of know a bit of the issue. But I figured maybe somebody knows something and can help: I created a browser game /app. I save data to the local storage. E...