In C2: How to enable Box2d web in C3! Please!
I'm making a clasic tower stack game but I have a problem about bounciness. Stacked physics objects bouncing and moving themselves even elasticity is set to 0....
So how do I let player draw physical line (like the one in "Love Balls"). I tried connecting multiple rectangles by limited revolute joints, but then the line s...
Hi friends, I’m 35 years old and I decided to make a game. It took about 2 months (start 5 years ago ahah) to develop. Sometimes it’s a pity to invest 100% if y...
Hi guys, first forgive me my english (it's Google translator). So I've been having a hard time simulating the physics of super smash bros as a whole, especially...
When several physics objects are connected together with joints, it's easy to break them if you apply too much force. Demo: Is it possible to make joints strong...
I've been trying to get my stickman upwards (take Stick Fight: The Game as an example). Does anyone know how? I've tried to apply force upwards but it ended up...
So I'm working on redesigning a game I built a while back using a different engine. Its kind of based on a pool table. So anyway I have most things working real...
Most of the Boomerang examples I've seen usually have bullet based boomerangs, however I'm looking for a Boomerang example which uses the Physics behaviour inst...
I could easily create a wheel of fortune to start and slowly stop spinning. But I´ve put the little pin object on the top, that indicates the selected slice of...