I'm making a clasic tower stack game but I have a problem about bounciness. Stacked physics objects bouncing and moving themselves even elasticity is set to 0....
I'm trying to make an arcanoid game - ball hits bricks, they disappear, ball hits moving platform, etc. I'm using bullet bouncing off solids behavior for my bal...
I am trying to make a side view platformer where the player is a ball/marble and it has semi realistic physics, like the ball bouncing, and the platforms having...