Content tagged physics

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Tutorial
Simple Anti-Gravity Concept
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Today I’ll be showing you an easy concept for Anti-Gravity in Construct 2. This allows you to flip around Gravity, so all you players and creatures will do ever...

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Tutorial
Make a tip and tilt platformer using physics
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In this tutorial, I'll show you how to make a tilt platformer using Construct 2's physics behavior. 1. Create a rectangular sprite, this will be the platform. 2...

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Tutorial
Physics: The Rest of the Manual
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This tutorial is for anyone who really wants to understand how physics works in Construct 2. A lot of this information should be in the manual that comes with C...

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Tutorial
Placing Sprites (Like in minecraft but 2D)
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Hello welcome to my first written tutorial! So today I will be showing you how to make a block placing system that will consist of two blocks (can be easily cha...

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Tutorial
Physics Game Entirely using PHYSICS
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Let’s create game entirely using PHYSICS movements. We'll not use sprites behaviour like Bullets or Player movement in Platform or 8 directions. This game will...

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Tutorial
Realistic Sparks
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This can be used for other things involving particles also! Double click in the grey of the layout. Then click particles. Then you can place the cone wherever y...

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Tutorial
How to make an "Angry Birds" style game in 9 events
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Welcome to my Beginner's tutorial, "How to make and 'Angry Birds' style game in 11 events"! I did a little experimenting and found the best way to get a "bird"...

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Tutorial
PushBack enemy effect on hit
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Here I'm going to show you how to make a pushback effect on a character. What's the pushback effect? When you hit an enemy in a game, he will jump backward, tha...

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Tutorial
Realistic Pinball Physics With Demo
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Realistic Pinball Physics With Demo. Ok so I have been pulling my hair out for a month working on a realistic pinball sandbox game that will allow users to desi...

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Tutorial
Create Water in Games
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Learn how to create simple water in Construct 3. In this video tutorial you will learn a technique showing you had to add water into your games.

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