Hi everybody! I'm quite new to Construct 2, and right now am struggling with a problem. I'm creating a game, where you have to launch a saw blade into a wooden...
I have been seeing a lot of mario recreations using Construct 2. So I decided to have a go and try it for fun. The only thing that bugs me is that I can 't repl...
I want to make a game where players bounce off the walls. The game is in top view and I would like to create a "buoy" type bounce. The problem is that it seems...
How to set box2d world scale (pixel to meter conversion) in Construct?
Here's a link to the game if anyone wants to try: It's a HTML5 build so it should work cross platform (and even on mobile). This is a prototype demo (somewhat l...
As devices with higher refresh rates (120hz, 144hz, etc) are quite common, it is neccessary to use framerate independent physics most of the time. The problem h...
If I move the rope too fast, the members start to break apart and flicker around. Is there a way to stop it from happening in this basic setup? Maybe with anoth...
A casual, physics-based balloon-popping game that I originally started on in C2 and then moved it to C3 when I came back to developing. I was working on a large...
I have already created a slope object in my game and I was wondering if anyone knew a way that I could make something similar to this. Ideas?
EDIT: The final realization of this thread (discovered by ) was that when Gravity is set to higher than 50, "Properties > Framerate Mode" behaves jittery when i...