I'm making a game about mowing lawns. One of the features I am working is when you mow around a house the house changes sprite and looks new. One of the things...
I'm trying to set up an image that spawns/despawns a particle when touched. This is the code I have. When I touch it, it spawns properly, but once I touch it ag...
Not sure if this is intended or a small bug but when I enable particle preview in the editor and set a family as particle object, it only shows the first one I...
I can-t seem to be able to move particles on the Z plane. Though I can preview them and move it in the editor, in game they will always stay on Z 0. I guess it...
I want to change the animation of a sprite that is spawned as a particle, but this doesn't happen immediately. I've build a small test project to show the probl...
So, this is a spiritual sequel to this topic. However, I want to focus on one particular part of the game I am working on, and I am all for ideas and suggestion...
So as the title says I am currently trying to create a "video game" for my school and I need some help. My game is a platformer and I need to make it so when I...
While the question seems pretty easy to answer with a "trigger once while true" block, for some reason it Is'nt working for me. For context, I have two sprites...
I'm making a sidescroller platformer, where my character is shooting out a flamethrower. The issue comes when using the particles for the flames. When the playe...
I have items and particles in my game that I want to drop and rotate a bit before they stop, and I have no clue on how to do do the rotation part.