In this video we'll make the camera follow the player more smoothly. Then we'll finish it up with some particle effects.
In this video we'll set up 2 particle systems to make a splash and floating bubble visual effects. Then we'll figure out how to use blend modes to mask out thin...
It uses bullet behavior, tween, and particle to simulate missile shot, you can test with it.
An interesting texture for particles, and how to get it to display the way you want, when you want it.
A tutorial on how to use sprites in particles, and change their color at runtime.
This tutorial shows a nice effect using Timelines with Particles.