Content tagged nwjs
NW.js (previously known as node-webkit) lets you call all Node.js modules directly from DOM and enables a new way of writing applications with all Web technologies.
So I'm making a small project that just writes random letters and numbers to a sprint font and then every 5 seconds I want it to save it to a .Txt file that is...
I want to bypass using localStorage mainly because I don't want 2 copies of save games (and the game totals ~700 MB), using NW.Js (exporting as such), and only...
So, I mistakenly updated NW.Js to 0.54.0, forgetting that the Greenworks addon only works with a specific version. Now achievements no longer work. I don't want...
I'd like to gather information regarding the current state of exported NW.Js projects and how they're being provided by Scirra. Specifically which files have be...
I've been using the Browser object to initiate in and out of fullscreen mode, but when exported to NW.Js, the game always starts in fullscreen and won't toggle...
I've read through over 10 different tutorials, including but no matter how I change how the Enigma Virtual Box processes it, it always ends up doing nothing whe...
I'm currently making a project in C2 wich is exported through NW.Js, but I can't make an exit/quit button. I have tried using the browser plugin to close, but i...
I created a simple project that has no events other than setting the text object's text to the current framerate. The project is configured to use full ticks wi...
I'm trying to release my game for Win/Mac/Linux on Steam. On Windows, it works fine. On Linux, the Steam overlay doesn't show up even though the Greenworks plug...