Content tagged multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.
Good day to all. I decided to use the Photon plugin for once in my life and a question appeared, help me solve it =). The game is multiplayer for 20 players, ea...
I mean, I want to design my own custom HTML page and use the multiplayer Construct feature. (that is, there's no specific canvas for the construct) Is such a th...
My question Is'nt about the Construct. I want to make a simple and (independent of the construct) web chat using websocket (by which two devices connected to th...
Is the Singling server address of the Sierra site only for Construct use? Or if someone writes a websocket HTML client program by himself, he can use that signa...
Erdluitl is a dungeon keeper clone, with RTS, RPG and roguelike elements. Previously existing as prototype project named "Monsters", made for testing RTS applic...
I have heard that people who are next to each other (connected to a same wifi) can find each other in 100% of cases and the game runs without problems, and the...
I'm making a multiplayer horror game, and I've set up multiplayer. However, the players wont sync with the host. Any clue how to make it work?
Do Construct 2 and Construct 3 Multiplayer still share the same Signaling Server despite the changed URL? Will the old URL eventually be deprecated and stop fun...
Peers can connect to the host fine, but players cant see eachother, and when the host moves. The peer moves as well.
I am currently developing a game that utilizes both mouse buttons for climbing rocks, and it also supports multiplayer functionality. However, I have encountere...