Content tagged multiplayer

A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.

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383 usages of this tag
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About a year ago, conclusion about wss:// websocket connection in Signed Release APK was that due to a bug in Webview, connecting to wss://multiplayer.Scirra.Co...

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Advanced developer wanted JOB OFFER (ITA)
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I recently started developing a great project for a company with a more than valid idea and with excellent foundations. Since it is quite complex, full of conte...

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General security question about multiplayer
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Not very versed in internet security. Though I do understand encryptian. I'm just wondering how secure the multiplayer connection is? For instance, could a peer...

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I ve been thinking about a basic trivia game which includes solo mode, rush mode and multiplayer mode. Is it possible in this platform and can someone help me f...

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[Plugin required] Player.io SDK for Construct 3
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Community. I really need Player.Io SDK for Construct 3. The original SDK contains Java version. Is it possible to use it in Construct 3 via Javascript action? I...

posted 4 years ago
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Lag compensator for football game in real time WebRTC
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I am developing a multiplayer soccer game where each player moves their player in the match. When touching the ball, the ball starts to be in front of the playe...

posted 4 years ago
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How do I get the host & peer to reciprocate actions?
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I've been finally dipping my toes into the multiplayer front, and I'm running into a small issue with my turn based tank combat game. I can provide my capx if n...

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Stumped: Instance Variables only sync for Host Player
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I've been fighting this for a bit: I have a mechanic in my game where the main weapon has a "warm up" between click and actually firing, and a "cool down" after...

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What can trigger a multiplayer kick?
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I'm making a multiplayer project, and some of my peers keep getting kicked, even though I have no actions that trigger a kick. I couldn't figure out why they ke...

posted 4 years ago
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I'm currently developing a multiplayer game that is already quite advanced. I was using the Photon plugin to handle the multiplayer, but after seeing the costs...

posted 4 years ago