I tried to use 8 Direction, Custom direction and Move to behavior but have no result. All I need is to move my object when some event is done. I need to use jus...
I'm using 8 Direction behavior for my player. I need to do some events when player starts and stops moving. So, on "Is moving" event with "trigger once" it work...
I'm using 8Direction behavior. How can I know that angle of motion is changed? Is there something like "On angle changed"? I can't find something like this in 8...
I am making a simple game. When player click on a box my character will move to that and open the box. To move the character to the box I use Pathfinding behavi...
All the .CAPX examples from the results I could find are broken links UnU . Can someone give an example of this kind of movement? With my left stick I need to m...
I'm new to Construct 3. Currently my sprite will go left and run its walking animation however it wont do the same for right even though the event is the same....
Is there a way we can hook the tile movement and make the character move along the path found by pathfinder? While the character navigates from A to B there are...
I found some topics for thumbsticks here on the forum, but I'm actually looking for one where the player object has 'ease' (I think that's what it's called) mov...
I am looking to implement just a 4 direction movement (no diagonal movement required). However, when my sprite moves along the pathfinding path, on the turns it...
I'm learning here, but I'm stuck. Can't move over diagonal tiles. They're part of a tilemap wich I gave a "Solid" Behaviour. Is that why? I think every pixel co...