Hi all, I'm using 8 Direction behavior for my player. I need to do some events when player starts and stops moving.
So, on "Is moving" event with "trigger once" it works fine.
But on inverted "Is moving" event with "trigger once" it doesn't work. Anything not happens when player is stopped.
What can be a root cause? Am I right in using inverted "Is moving" to find that player is is stopped?
Thank you!