It was always easy to put banners in my projects, but I realized lately that banner ads don't work properly. I will describe my problem in steps to help transla...
Has it ever happened to you that after adding Mobile Advert to the game, the game doesn't start anymore? Let me explain: 1) I added Mobile Advert to the project...
Anyone having problems with iOS Build Error - Library not found for - GoogleUtilities ? Since I upgraded to Xcode 11 (Sep 22nd, 2019) I can't build iOS games an...
I know it's the same problem that is mentioned everywhere but I didn't find a real solution to it. The C2 plugin worked just fine. I have subscription to C3. Wh...
Important information is missing in the MobileAdvert plugin reference documentation: - App crashes on iOS if Privacy policy URL is left blank. It'd be helpful i...
The MobileAdvert object has the option to let Admob display an Ad Free option. How do I detect if the user has selected this option? (I'm developing for IOS).
I really have a big problem with MobileAdvert! When I try to export my project for Android (I have not tested for iOS), the advertisements don't start! I used e...
Wondering what would be the right way to force MobileAdvert to get a new banner advert. Currently I'm creating a banner on startup, waiting 15 sec and creating...
When players die in my game, I want to give them an option to watch a rewarded video and continue playing. What's the correct way to do this? Do I need to prelo...
According to the documentation, "smart size" is the best option for banners. But it means that the banner height can be either 32, 50 or 90 pixels. How do I kno...