I am trying to make a drawing game. And I want that when player click a sprite that he wants to paint, a drawing canvas of that same shape appear there. That sp...
I would like to simulated a page fliping. Not just a rectangle being rotated in 3D but a real folding page depending on where the user touches/drag the page. So...
I've been toying around, but can't find the right formula. Is there a correct way to actively change a 2x2 mesh based on a rotating object's angle? For example,...
I'm trying to something frustratingly simple: Set the x and y coordinates of a mesh point for a sprite. To try and test this, I've set up a square sprite with a...
How to work with grids for round objects? Grid points are also created in invisible areas.
I have a terrain-like mountain sprite, which is a texture and a mesh with different zElevation values. It looks like a mountain as it should. Given an x,y on th...
The main difficulty is in making smooth transitions. O know about "lerp" expression, but I don't know how to apply this. Does anyone have any ideas how to creat...