When checking my game in debug mode in multiple browsers Localstorage is empty and no existing save data is there, but once I've exported the game to Windows wr...
I want the user to be able to select an audio file (ogg) from his local drive. Then saving the game and replay the audio file the next time the user opens the g...
I urgently need help, I recently moved all the save to local storage from c2 runtime to c3 runtime, but when the game is updated to Google play, all save disapp...
I came across this topic . Can someone please tell me how to do this? Or was this feature removed? I'm not able to find the place where I can define tags for th...
I'm making side scrolling shooting game. Which consists 10+ levels..i want to resume it when the game opened again. So I want to store the level variable in loc...
In my project a large amount of minigames. And because there are too many of them, project became heavy, and loading time is slow. So I decided to create a laun...
I would like to read data from localstorage within a loop. Meaning is to feel a dictionary with localstorage value. Dictionary keys and localstorage key have sa...
Can anyone pot why the "exists" and "missing" in the following code is never triggered? I have the exact same code in a Construct 2 project, where it worked fin...
I am working on my export feature to save local stored calendar input data as text, so people can get their inputs somewhere saver than local storage. Until kno...
I'm new to Construct 3. I'm trying to find out what's better and safer for saving data or game state - Local Storage or System Slots? Which one is long-lasting...