Hey everyone, was wondering if I could get some help regarding an issue I have encountered trying to use LOS. This is what's expected to happen. There's a line...
So I am trying to animate a character walking around and have him walk the right direction. My big problem is I am also trying to add in a line of sight and sin...
I'm creating a game with a gun in it and decided to use line of sight on the gun to check if it hits something. The issue is that it only checks if it hits an i...
Is it possible to make only objects that are in the player's line of sight visible and all other objects black similar to the image above? I have attempted to u...
Ok, so long story short, I am developing a button mechanic in my game where certain enemy types can overlap the button and it activates a gate. One specific ene...
I've tried raycasting to the position of the mouse then setting the width of an object to the HitDistance expression, however if the mouse isn't over a solid th...
I'm trying to make a horror game so what the player can and can't see is important. I've added a line of sight to my player character, and made it so if the pla...
I'm wondering if there's a simple solution to ignore a cast (from the Line of Sight behavior) that emanates from within a Solid. I appreciate any feedback, chee...