I have spent the last two hours banging my head against the wall trying to figure this out on my 2D platforming game. I want to be able to tell when my characte...
When a mine is built in one of 15 spots, a progress bar is created (CoalMineConstruction) with the x/y of where that mine is. There's an instance variable on th...
For the below code snippet, I'm trying to: Destroy the red sprite and error text box (this works). Wait 1 second and create systemgreen text box (this works). W...
I need to save all instances of placeable objects in string, how I can do it? (I am making sandbox multiplayer game).
For my game, I need to pick all the instances of a sprite but not the active one. The active one is the one that actions are applied to at a given click. How ca...
Is it possible to reference an instance of an object by one of its variables? Say I have Text fields called text1, to text9, each with an instance variable of I...
I've tried every way to find an answer for this, but I guess I just don't know the right terminology. I'm trying to create multiple enemies on screen with a bul...
I know that there's a lot of subjects about it but I didnt find my solution. I have 4 towers who spawns bullets each second. But I want to pick two of them at s...
I need some help on a word game. I have letters as sprites and added them to a family called letters. I have added 3 instance variables: Letter - to capture the...
I have one sprite with multiple animation, and every animation is a different object. Depending on the animation, my sprite don't have the same instance variabl...