I've found a 10 year old thread about a similar question where the idea was proposed that Construct could use numbers to just apply to a sprite and move it ther...
My question is quite simple actually. How can I generate an hex grid for my turn based board game in C3 using as few actions as possible? I found an plugin for...
Hey there! I'm trying to make a hex-based game where the player can chain attacks between enemies on adjacent hexes. For testing purposes, I am just using 5 hex...
I am building a hex-based action game with chain attacks. I currently have two powers configured (the left two electric icons): One that chains across all m-typ...
I have an array with hex codes and by them I need to change color of the sprite.
This wonderful topic here gave a good solution to deal with hex based player movement. Here's how it works : - player and enemy sprite are associated (with cont...
I've created the template with a hex pathfinding algorithm. It's based on 2D Array object. I don't use any additional plugin and behavior (except "MoveTo"). HOW...