Howdy folks, just a short blog from me today! Last week I was talking about how it's not always easy to combine two smaller projects into one cohesive one. Well...
Happy Friday y'all. Thought I’d better check in seeing as I've not written a blog post for a few weeks. Combination of days off and doing actual proper work. No...
Last week I talked about my current project – building a turn-based, Pokemon-inspired battle system. Step One for this inevitably long process has been a succes...
Welcome to another edition of Developer Diaries! This week I caught up with André Steen from Venturous who have recently released the game Voyage. Hello, my nam...
Welcome to another edition of Developer Diaries. This week, we're chatting to Tom-Ivar Arntzen, the developer behind the fantastic rhythm game Klang, its soon-t...
Welcome to another edition of Developer Diaries! This week we spoke to two of the team members behind the upcoming deck-building RPG, Moonstone Island. My name...
As part of the new Twitch Channel I have decided it's really about time I learned how to use Construct 3 properly so I'm building a game! It's going to be a Pok...
This is just a fun idea I thought up. It's not done or anything I just thought I'd share what I have so far. I'm having problems figuring out how to get the dur...
Restart life in a wizard school! An Action RPG with a large focus on mystery solving, puzzles and a combat system based around drawing spell signs with your wan...
I decided to start a devlog for my game (probably more to keep me making this game and not getting 'sidetracked' with other ideas, because I only have until Jun...