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This is just a fun idea I thought up. It's not done or anything I just thought I'd share what I have so far. I'm having problems figuring out how to get the dur...
Was wondering if it is possible to get typewriter text to type at a defined rate i.E. Characters per second, rather than over a fixed duration? The typewriter t...
I set variable1 = 0. On key releases add 1 to variable1. And in event condition variable1 = 1 . Set typewirter "helllllllllllo" 1 sec. But nothing happen why?
Hello there, I was just wondering if any of you had an idea how I should go about appending the text so that it continues to typewrite. All the best, Hayden.
So since the last time we met I bought an annual subscription of Construct 3, so I guess you're going to support me (and bear with me) along the way, haha. So I...
I was having some trouble with the typewriter in an RPG I'm working on. The typewriter types with the same delay between every character. But if there's BBCode...
So I have some dialogue and I want to change it without telling the text each time to start typewriting again. Is there any way to make a makeshift "on text cha...
Hello again! I think the title says it all. I want to know what the last letter typed by the typewriter is and then use that to determine whether a sound should...
I am actually making a game where there are dialogs. Before, I display the text using left(), but when I try to change it for use the typeweriter feature, it li...
Just FYI, we run Construct-created content on six laptops at our school here in India (content that has been exported from C3 as HTML5 and posted online via FTP...