So I want to create an optimized and working system that chooses a random audio, then another one without repeating the last audio played. I'm making an Rpg bas...
I have the following set up where the "thud" sound should only play once when a sprite lands on an object from a certain height. Instead, multiple instances of...
I'm developer of JS engine for Music, Wavetable Synthesis and MIDI. See details at Feel free to ask any help to incorporate this library into Your applications.
How do I add audio stpes to the player character? Can't seem to find a tutorial for this.
Where a not much sounds: Shoots (3 types), impact (hero damage), enemy shoot sound & base attack alarm (played on bool flag, which sets on takeing damage with f...
Не работает остановка аудио файла , при переходе на новый макет или при нажатие на кнопку ? Кто сталкивался , что делали ? Какая логика построения ? Does stoppi...
I want to Repeat sound using slidebar, For example when I touch "Play" then it will play audio "book" 3 time then play audio "pencil" 2 time. How can I do that?...
Thought perhaps there might be some interest in this sort of video here - I show my sound design process for videogames using synthesisers, with a lot of footag...
I am brand new to Construct 3 and am having a ton of fun working in this program. I was putting together something based on the tutorial of Construct 3 where yo...
So far I'm not having trouble with any audio except for one instance. Ive uploaded the audio files into the game just fine and the preview for the audio and pla...