I want to create an online radio app. I managed to play an external audio, but I can't stop it! Apparently the mySteaming variable is destroyed after the script...
I followed the Audio Analyser exemple, it works well but it only applies on a specific audio tag. I have multiple audio tag (like "KICK", "RYTM", "BASS", etc......
Community. I'm wondering, is there a way to get all sound's names and load them to array or something?
When testing my game in Firefox, music files don't play on changing layout. Music files play if I launch debug mode in a particular layout, but not when playing...
I’m having a huge problem with audio in iOS 14.5.1 and 14.6 which is making both the current app store version of my game built in 2016, and the new version I’v...
Is it possible to open a local (on Windows & Android) audio file and play it? With the FileChooser I can "load" a sound, but how can I play it? Wim.
I want the user to be able to select an audio file (ogg) from his local drive. Then saving the game and replay the audio file the next time the user opens the g...
I did a fast search but could not find something about my problem. Actually I´m doing something like an interactive audio drama and want to change background im...
Can you please tell me if anyone had to use the Add remote URL function in the Audio plugin to download and play music from devices or websites? I'm trying to m...
The title says by itself, I just want to know how do I play an audio that was uploaded by someone through File Chooser. Like, the player will just upload his .M...