Content tagged animation

Animation is a method in which pictures are manipulated to appear as moving images.

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268 usages of this tag
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Question about arrays and character animations
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If I wanted to make a character sprite's animation change during a dialogue scene and the dialogue is contained in an array, is there a quicker way to do this o...

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How do I execute a function on a certain animation frame?
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I'm kind of new to Construct but I have experience with unreal and Godot, in those engines there's a feature to set a keyframe in an animation and trigger a fun...

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How do I sync animations in multiplayer?
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I've got two players in a platform game environment. The Peer can see the Host moving around, but can't see them animate, so they're stuck in the Idle position...

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How do I Have a Blocking Animation for Enemies?
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So I'm trying to have an animation for some of my enemies where they play a certain animation when they're blocked though I'm having an issue with how to do tha...

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How to sync the animation of instances?
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I've been searching for weeks on how to keep the every instances animation of the game object in sync. The game object can be spawn by player at anytime but the...

posted 3 years ago
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How do I add sprite using array?
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I have some political incidents in my array. When I call them by using setquestion function, I want some sprites to appear on the screen with the text from the...

posted 3 years ago
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Struggling with this one a little bit for some reason. I think it's to do with the negative values for Bullet.AngleOfMotion but here's what my code looks like....

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How do I lay out my own sprite sheets for import?
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I've been trying to import my own character animation frames using Import > From Sprite Sheet. I did this during several tutorials and it all worked fine but no...

posted 3 years ago
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How do I make a dying effect a la Final Fantasy VI?
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I want my enemies to have a similar animation upon dying to the dying animation in Final Fantasy VI, but I have no idea how to go about it. Anyone have any idea...

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Death effect a la Final Fantasy VI?
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Anyone have any idea how to do a dying animation a la Final Fantasy 6 or 7? Relatedly, anyone have any idea how to do a "Dissolve" effect similar to final fanta...