Content tagged animation-bug

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8 usages of this tag
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Animation not playing?
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Good to see forums still here after 10+ years :D. Really strange one - usually I do stuff like water by having a tiled bg that selectively changes things like a...

posted 2 years ago
  • 6 replies
  • 427 views
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Discoloration Bug?
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Hey everyone, I was wondering if y'all can help me figure out if what's going on is a simple mistake on my part or is there's a slight bug in Construct. Basical...

posted 2 years ago
  • 1 replies
  • 417 views
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How do I stop all input from keyboard?
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When you die in my game I want the death animation to fully play. Everything works as expected, except for one bug. When the the death animation is about to pla...

  • 4 replies
  • 656 views
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The objective is to have enemy spawners scattered around the map to spawn new enemies every X seconds (a feature already implemented). These enemies are 3D obje...

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My "Spawn" Animation is playing only first frame.
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Hello my firends! I doing a platformer game. I want to when my player die; 1) Start "die animation". 2) Wait 1 second. 3) Spawn to Checkpoint. 4) Start "Spawn a...

  • 7 replies
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Falling animation mode activated while moving
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Falling animation mode activates while moving which destroys moving animation. How to fix it without drawing animation once again? That's how it looks.

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  • 226 views
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4 Way Movement Animations With Mouse Input
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I'm happy to finally be part of the Construct Community. I've been working on an auto-shooter the last month with placeholder graphics and purchased a subscript...

posted 7 months ago
  • 4 replies
  • 190 views
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Here it is how's in the game itself: The problem that is pissing me off is that the sword flash animation in the third attack is misplaced (slow down the video...