As we approach a stable release we're slightly speeding up the release cycle to make sure any last bugs are flushed out so we can be confident about the next stable release. So we have an extra release for you this week!
Most of the additions in this release are for timelines. There are more playback controls like looping and ping-pong. You can now also tag master keyframes, which fire triggers when playback reaches them, providing a convenient way to synchronise events with timelines.
The runtime now also uses the new Pointer Events API for mouse input on platforms that support it. This provides more precise cursor positions, since mouse events round the cursor position, but pointer events allow for fractional positions. Browsers are also developing lower-latency features for Pointer Events, so this will make it possible to have lower latency mouse input in future. Pointer events are now also exposed for scripting, covering both mouse and touch input.
Finally we have a batch of bug fixes and a memory optimisation that helps boost some of Construct's performance benchmarks. Since we're moving towards a stable release, if there are any issues you want looked at before then, please make sure they're reported to the issue tracker following all the guidelines.