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Advanced inventory mechanics for your RPG game (Array-based). Take Items, split them, pick up them, read the description
You can play with Items, move them and Save while closing your backpack. Everything that has been done up to this point will be saved.
The next time you enter the game, all data on Items will be restored.
The source is suitable for your RPG game with inventory, equipment and loot. For a mobile game, or for a PC, etc.
Basic functionality:
- Taking items with a double-tap from Loot.
- Drag and drop with mouse / touch
- Merge / Split Item Stacks
- Sorting of Items in Inventory and Loot
- Eating Food with "restoring" Hunger
- Separate buttons for different actions
- SWITCH between levels to check Saving!
- Equipping items for the character's Doll
- Calculating Attack and Defense from Equipped Items
- Description of items when holding the Touch over the object
- In the description of Clothes and Weapons there is a comparison of the current one with the worn one (it is shown with a colored arrow which item is Better)
- Full preservation of all things in their places, including those that were left in chests (empty chest is deleted)
- The text contains the output of the "top" line of the array cells in X and Y, in order to evaluate how the storage of information about objects is arranged
! All events are commented in detail in Russian and English
! Все события подробно прокомментированы на Русском языке и на Английском
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.
This inventory is a great start with the basic things you need. Item stacks, stacks split, inventory, chests storage and also equip in a compact form. Thank you!
Thank you. I wish you the best in developing the game of your dreams!