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A skinnable eight-direction virtual joystick with analog input and optional character control.
A customizable world-object joystick for Construct 3 mobile games. It provides responsive pointer input, analog values, snapped eight-direction events, and optional automatic character control.
Place the joystick on a UI layer, size its touch area, and read the analog or snapped direction expressions from an event sheet. To control a character automatically, use Initialize character control with the required World object.
Keep the editable atlas exactly 3168 x 528 pixels. Its six 528 x 528 slots are Decoration 1, Decoration 2, Direction light, Decoration 3, Decoration 4, and Handle.
Requires Construct 3 r469 or newer and uses Addon SDK v2. The addon supports Construct runtime pointer events, worker mode, WebGL, and WebGPU.
A controlled character must be initialized at runtime. After loading saved state, initialize the character again when automatic control is required. Forced 8 Direction mode requires a compatible 8 Direction behavior.
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.
226 files in 5 asset packs for one price