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Homerun - Playtest Demo

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531 players, 772 plays 1 playing now, 4 most ever online
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Kafaadami Published on 21 Jan, 2025

Hello!

I’m excited to share the first public test build of my challenging pixel art platformer, featuring the mischievous dog, Agro, in the lead role!

As a solo developer, I’m still in the process of creating this game, and I would greatly appreciate your feedback on gameplay mechanics, level design, difficulty balance, visual/audio elements, and overall experience. Your insights will help shape the final version of the game, so sharing your thoughts after playing would make both me and Agro very happy.

Thank you for being part of this journey!

Best regards

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Music:

Construct - Chiptune Action Audio Pack

Track 01 - A Hero's Calling

Sound Effects:

freesound.org

gristi, Sheyvan, Breviceps, Foxfire-, crisstanza, Leszek_Szary, cabled_mess

Instructions

Controls:

Keyboard:

A & D: Move

S: Crouch

W: Jump

SHIFT: Dash

SPACE: Bark/Select

1: Previous Level

2: Next Level

R: Restart

P: Pause Menu

Controller:

Left & Right D-Pad: Move

Down D-Pad: Crouch

X or A: Jump / Select

R2 or RT: Dash

L2 or LT: Bark

L1 or LB: Previous Level

R1 or RB: Next Level

△ or Y: Restart

Start: Pause Menu

Screenshots

Version History

ID Date Size Engine Plays
13 23 Jul, 2026 at 16:47 1.36 MB Construct 3 2
12 14 Jul, 2026 at 14:36 1.35 MB Construct 3 59
11 12 Jul, 2026 at 23:00 1.12 MB Construct 3 7
10 9 Jul, 2026 at 16:41 1.14 MB Construct 3 40
9 29 Jun, 2026 at 12:15 1.13 MB Construct 3 27
8 29 Jun, 2026 at 09:54 1.13 MB Construct 3 25
7 25 Jun, 2026 at 15:18 1.13 MB Construct 3 3
6 29 Jan, 2025 at 08:07 1.14 MB Construct 3 311
5 28 Jan, 2025 at 15:13 1.14 MB Construct 3 31
4 28 Jan, 2025 at 15:08 1.14 MB Construct 3 3
3 24 Jan, 2025 at 23:48 1.1 MB Construct 3 105
2 22 Jan, 2025 at 08:54 1.1 MB Construct 3 117
1 21 Jan, 2025 at 14:27 1.1 MB Construct 3 41
  • 9 Comments

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  • Really enjoyed this. Very well executed gameplay, with a high level of polish.

    Only suggestion would be to ease in the mechanics a bit more to give the player more time to get used to them - avoid combining the mechanics too quickly, especially the dash and bark.

    In the level where you introduce the dash there is a blind jump where you can't see one of the rotating hazards before committing, turning it into a lucky draw as to whether you succeed or not.

    Would also have liked to see the slime enemies reappear in the later levels.

    • Thank you so much! I'm really glad you enjoyed it.

      I completely agree with your feedback about the pacing. I'll definitely spend some time improving the progression between levels and introducing the mechanics more gradually so they feel more natural to learn.

      Thanks as well for pointing out the blind jump and the slime enemies. I also use more slime enemies and add another enemy type asap. I really appreciate the detailed feedback!

  • This is probably one of the best games I've played! The graphics are amazing, all the controls and abilities are amazing, and the entire game is amazing! Awesome job!

  • Hi,

    First, congrats for bringing this awesome game to life. Puppy animation is so cute. instantly catches the eye.

    One minor feedback was that, the difficulty level of the game could be slowly increased.

    For eg - at stage 3, when playing, player dies pretty quickly. Maybe a small suggestion to keep the game easier initially. And to slowly increase the difficulty level when the player progresses the game.

    Otherwise, the game mechanics and graphics is amazing. All the best.

    • Hi,

      Thank you so much for your kind words! I'm really glad you liked the puppy animation and the overall feel of the game.

      I totally understand your feedback about the difficulty curve. Based on suggestions like yours, I’ve actually removed the orbital hazard in level 3 to make it a bit more forgiving for players early on. Hopefully, this makes the progression feel smoother while still keeping the challenge intact.

      Really appreciate your support and feedback—it helps a lot! Thanks again, and I hope you enjoy the updated version! 😊

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