usbtypec's Forum Posts

  • I was maybe thinking about Photon, but I just haven't decided yet because

    1) The link (https://www.construct.net/en/make-games/addons/534/photon-engine-c3) has basically no documentation/steps so I have no idea how to actually add it

    2) if i used photon would I need to rework a bunch of the events from the shooter tutorial to get it working?

  • So I might make a small online game that I will probably just build off of the tutorial for the top down online shooter, and I was wondering if it still works, since a lot of the comments on that tutorial say that it doesn't work for them.

    So does it still work or is it outdated?

  • It works!! Thanks a bunch, you saved me a lot of time

  • Im trying to get a ghost/recorded run system for a racing game and I'm trying to set ghosts based on my best time for other players to beat (because why not)

    The way I have it set up is that when playing the level, it'll record the movement and put it into an array, similar to the Ghost Racer example. Once the level finishes, I used the Clipboard plugin to copy the record_array.asJSON, and then go into the events and paste it into ghostdata_array -> Load from JSON

    Problem: it doesn't work, mainly because with all the quotation marks, [s, and {s, it won't work. Is there a way to do this or a better alternative to what i am doing? If more details are needed let me know.

  • I'm not fully understanding what you mean, but the reason the text won't work with that example is because there is no & separating &swords and the text following

  • I don't think so. You'll have to change the editor grid settings or just type in the position manually.

  • Ohhh ok.

    This isn't something that is easy in Construct, since Construct's 3D support isn't great and even I don't know a whole lot about it, meaning I don't know what to do. (Unless I'm still not understanding what you are trying to do). It might be better to try and get someone more experienced such as dop2000

    If I ever find a solution I will let you know, but until then, I can't help much...

  • If you want a crosshair, do this instead:

    Add a new Layer, then change the rendering mode to 2D in the layer properties. Or you can just change your already existing UI layer to 2D rendering.

    Then just put the crosshair sprite onto the center of the viewport in the editor.

    Done.

  • You might have to share a screenshot of your events, since I don't know exactly why it isn't working. If the player is spawning the bullets just put Set Angle of Motion - Player.angle for the bullet right after. I can help more with a a screenshot.

    I will say this though: You will not want to make this a big game. Construct's 3D is simply not good enough for full 3D games, so if you want to make big and fleshed out 3D games, I'd recommend other engines such as Unity and Godot.

  • Glad I could help!

  • What do you mean "disappear"? Are you using the Save and Load system actions or another method of saving? We can't really help much without more details...

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  • And to access the file, click the link, then press Download in the top-right since I shared via Google Drive, then go to the editor and on the start page select Open then Project File.

  • Here is the file (Note that when you copy-paste it into your project, replace all mentions of 'value' to whatever you want to shorten, then delete the value variable when all done. Do the same and replace all the mentions of "Text" to whatever text object you want to change.

    BTW to add sub events, you can either right-click or two-finger-click on an event to open a menu, then select "Add sub-event". the quicker way to to press B when you have an event selected. B is the shortcut to adding a blank sub event.

    And no, this event sheet doesn't use any sub events.

    Hope this helps!

  • There is probably a better way to do this, but here is an example: (if you prefer I can probably send the project file)

    also if needed i can explain in more depth if you want.