Salman_Shh's Forum Posts

  • Hello there I'm not really looking for someone to work on my game with me, more like someone to revise it. It's still under development but I'm developing it everyday, and loving it. It's a mobile game and my one concern is making optimizations and making the sure the game is in good standing.

    Would this kind of thing go under your "No Pay" part?

    I'm asking this, well, because you seem quite skilled and fluent with C2.

    I guess not if it was implementing anything it would be most likely be under paid

  • Is the podcast dead now? guess from the website still being up... guess not

  • It happens to me too. Massive slowdown that goes back up to normal speed again if I select any object in the debug rollout.

    that workaround works!

  • On my current project I've noticed after using more variables ranging from couple dozen instance variable to even more local variables and some global. when running the same layouts it is a stable 60FPS yet on debug goes down to 5-10FPS

    Is anyone else having these kinds of frame drops during the debug layout? or is my circumstance just a non-issue to the rest of the community.

  • Pretty Cool!

    Also quite interested in how you did it as well.

  • Update 7: Full Gamepad Support Update-

    - Without conflicting with anything ofcourse -

    [Added] Control Type (Toggle/Switching)

    [Added] Reticle Movement

    [Added] Adjustable X Aim Sensitivity

    [Added] Adjustable Y Aim Sensitivity

    [Added] Cloud Parallax

    [Added] Room Lightbulbs (Still needs fixing)

    [Added] Adjustable Zoom Scale (Using Mouse Wheel)

    [Added] Updated Snow/Rain collision and art

    [Added] On Collisions contortion (Rain/Snow)

    --------------------

    Hope to release by next week fully commented, organised and adjustable. are there still anymore interested on the project, finding it harder to stay motivated with a project like this where the focus is more on the "tool" than designing gameplay scenarios.

    ---------------------------

    + I SWEAR THIS TIME IN THE NEXT UPDATE THE MAJOR FOCUS WILL BE ON THE AI.

  • Stress testing and optimising preliminary stuff before fully implementing customisable AI

  • back to work after some freelancing for couple C2 projects making custom AI tailored to each project. much to the reason for the delay in updates - if you need any free help or any major implementations refer to here - Job Offers and Team Requests

    pretty

    Update 7: Snow -

    [added] Snow! does things similar to the rain generator

    FINALLY AI will be introduced. in the next update

  • compilation of little experiments I did in C2

  • Crook hopefully that clears everything for you now. I guess.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm interested in vector arts, I can't PM you because I don't have any reputation for it.

    Have you read the title of the post? Im not offering graphics work

  • I have more artwork with different styles, but upload speed is extremely slow, so this is what I can show for now. I'll be uploading more of my works later.

    I also have experience in Logo, GUI, HUD, and Web design.

    Here is a link to my portfolio:

    https://www.dropbox.com/sh/utp6971867s6 ... OTJJa?dl=0

    404 error.

  • visionarybeast Do you have a portfolio you can show?

  • -Credits:-

    - Art by

    scribblylines

    • helped create the customisable Enemy Platformer AI suited for their game.

    Currently offering free consulting on implementations with C2, helping with coding or anything else that is probably confusing. - again!

    -Disclosure:-

    If I'm implementing any major features has to be paid for // if this is what you want PM me

  • nope you can't but toggling between Low Quality and High Quality fullscreen scaling could suit your needs.