I can hardly explain it because they do not speak English
but take into account the image.
when the planet is colliding with purple sprite, and you see the player collides with purple sprite, gravity will be in the center of the planet.
to move from planet to planet looks bad,
so I had to put that when the player
sprite collides with purple,
the vertor Platform will be equal to 0
in the case of noncircular lands
yellow sprite that is responsible
when the player collides with yellow sprite
gravity will be equal to the angle of the yellow sprite
That's the basics, sorry for my bad English
Debido al hecho de que en tu concepto hay una pequeÃ±a traducciÃ³n en espaÃ±ol.
Asumo que lo hablas, soy nuevo en construct y me gustarÃa tener agregado a algÃºn contacto que hable mi lengua nativa y conozca mucho de construct (y lo digo por que hiciste esa maravilla de fÃsicas en tu juego).
Â¿PerdÃ³n por la imprudencia pero tienes algÃºn metodo de contacto?, tu sabes, Steam, facebook, skype.
por que de momento no se me permite usar el PM para estos foros.
Due to the fact that in your concept there is a small translation in Spanish.
I assume you're talking about, I'm new to construct and would like added to a contact who speaks my native language and learn a lot from construct (and I say you did that marvel of physical in your game).
Excuse me for recklessness but you have some method of contact ?, you know, Steam, facebook, skype.
by which time there I may use the PM to these forums.