orugari's Forum Posts

  • Hello,

    The AJAX request actually give nothing.

    Well, it was working and after changing few things, not working anymore...

    Did I made a mistake somewhere?

    [attachment=1:19co9pa0][/attachment:19co9pa0]

    1. The URL is right, text is display

    2. Object are write and good position

    3. The capx is bit big to send it.

    Thank you !

  • This is a plugin (check the manual to learn how to add plugins) which allow to do what you want.

    It will add the behavior MoveTo. It has to be with the Platform behavior.

    Everything will be clear after that

  • Check the wonderful MoveTo plugin https://github.com/rexrainbow/C2_plugin ... rex_moveto

    It will do it

  • Hello!

    Thanks for reply! I will send you a private message very soon !

    Oh and... Sorry, I am so much not into casino game... sorry

  • This is the function of global variable

  • Hello there,

    I give up, I cannot make any good graphics... But I can almost do anything I want on Construct 2!

    So hey, I am looking for a partner to create (any) games.

    I have many projects, but alone, I cannot make it looks good for other than programer And I don't want just make games, I want publish them if possible.

    I don't get money making game, so it is not paid job...

    If you are interested just send me a pm!

    See ya !

  • What kind of Programmer are you looking for? bis.

  • You can do it with gimp. Just mix all different png into one. Think about your grid, if you want to use 8x8 16x16 or any other size.

  • I am sorry but I don't get it so...

  • There is extremly nice Tutorials about it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    I tried it and this is good !

    https://www.scirra.com/tutorials/182/ma ... cy-lifebar

  • I am looking for something like Jquery doing clearly, for example:

    $("ThisObject") on collision with $("ThatOne")

    • $(This) Set X

    Where $(This) would be $("ThisObject") in this situation.

    My case is, I am using Clone Object. I have many $("ThisObject") in my Layout and I can't really figure out how to get $("ThisObject").X on collision.

    Or, an other way to see my problem is: How can I manage Clone object separatly? If the player collide one of the clone, I want to check from where it collide (left or Right) then do something. Problem is I can not find how to compare X with This clone.

    I hope I made it clear

    Thank you !

  • With the simple Action System > Go to Layout ?

    Also, you may use global variable. For example, make a variable "Level1Completed", When the player finish the level 1, set Level1Completed value to 1 then go to the level select Layout.

    Here add an Event: If Level1Completed make the button appear...

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  • You can also use multiple tilemaps as layers. So using Terraria as an example, have a background image to represent whats behond the earth. Then have a tilemap that has solid objects with an extra layer below that for pickable objects, and maybe another tilemap that has jump-thru. You can quite quickly build complex interactive levels this way.

    Thats a great idea actually !

    Vuuv I was thinking about something like RPG Maker, but now I got how it works !

    Thank you !

  • Hello !

    I am trying tilemap system and I would like to know if it's possible to use each tilemap's case as object type? For example, make a case solid, an other one jump-thru etc...

    Thank you for your help !

  • Nice! And just need to give the Bullet behavior and it's working like a charm ! Thanks Granpa!