NotionGames's Forum Posts

  • Chowdren is cool and all but it's not open for everyone from my understanding. You'd have to go through them specifically and get the process going. Kind of a brick wall

  • looks amazing guys!

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  • Donkey Kong barrel inspiration!

  • Delenne Thanks for checking out the thread!

    I'm generally trying to get all of the elements in the game before doing a polish pass. I have this knack of sometimes creating and working on concepts on the fly and before i really dig into the animations, I want the game to be in beta so at that point its a matter of doing a bunch of art to bring the game to the next level.

    Being an artist sometimes though, I struggle with not creating art cause I like to have something nice to look at in the mean time. But i also have to keep in mind that I'm working on the game solo and plan to get the game out within the next 24 months so I'm evaluating how much work I want to put into each element before it becomes a 3-5 year project.

    I have been looking into getting Adobe Animate to add polish in the future. Thanks a lot for your feedback, it's very much appreciated!

  • Thanks a lot for the help, i greatly appreciate it! :)

    tarek2 i removed the trigger once and it worked like a charm

    thanks for the example project!

  • Ubie's powerup is supposed to attract all coins within a certain radius.

    I am having a issue with getting all of the coins to behave properly. I've tried various things but the code above is what has gotten me the best results. But I still have an issue with a rogue coin every once in a while not cooperating.

    Any advice on how I could get this working?

    thanks

  • Dr Terrestrial has been redesigned for the sequel. More menacing.

    Also, there are Ubaliens that Ubie has to save! Dr Terrestrial has captured 6 of them and it's up to Ubie to rescue them all

    PixelPower I plan on bringing Ubie Island series to mobile. I do have a game called Up Up Ubie that's built specifically for mobile. I just need to relaunch everything on google play and the app store.

  • about 90 percent done with this boss fight. Just need to redo the beam animation, background art and update Dr. Terrestrials sprite.

  • One of the tracks for Ubie Island 2. We're going with a latina jazz funk theme.

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  • The opening sequence (Thus far) for Super Ubie Island 2

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  • The forum change really bummed me out on wanting to update this blog. How do i restore the images to how they were without completely going through it and updating the images one by one?

  • I sent an email over. Looking forward to getting a response

  • This is a pretty big update since it really opens up the type of levels I can design. My goals is to have a lot more interaction throughout the game. I've implemented a new combo system, ubie's spin dash attack, ground pound, and more.

    Spin Attack has multiple uses. It can be used to attack enemies and rack up combos!

    It could also be used to hit item boxes and break through particular barriers

    Ground pound can be used to break through certain barriers and help the player reach higher platforms