NotionGames's Forum Posts

  • How do I set up the layouts so I know which one will run first whenever I export the game?

    I have a layout for logos that I want to be first and I have events set up to go to whichever layout comes after on each layout afterwards. I'm just trying to figure out how to tell Construct which layout I want to be the very first layout to load.

    Thanks

  • I really enjoyed this game. good job

  • Thanks guys. I'm trying out the tagging all of the bgmusic with the same tag as Kyatric suggested. Thanks!

    I'll let you know if I come across any other problems

  • I am working on a game that'll have a lot of bg music and I'm wondering if there's a way I can just stop the music playing in the bg altogether without having to make an action block with like 15 stop actions.

    for example:

    On Character death > stop 'NightTheme'

    > stop 'NightTheme2'

    stop 'DayTheme'

    since I want this to work across all of the levels, I'd like to know how to just stop the last bg music playing in general.

    I hope this makes sense sorry.

    and thanks!

  • I watched the entire set of videos. I enjoyed it. Thanks for taking the time to share knowledge with the rest of us and explain what it is that you're doing. it allowed me to follow along better. I still don't completely understand arrays lol but I'll get there

  • <img src="http://i47.tinypic.com/34fdzs6.jpg" border="0" />

    been working on Super Ubi Land all day.

    • Added a balloon hang/gliding ability (a little addition for those who've played up up ubi) allows ubi to glide for about 5 seconds before popping.
    • enemies now have a particle explosion effect once you kill them
    • every time you jump on two or more enemies (without touching the ground), a combo/multiplier counter pops up and you get points x the number of enemies you killed before touching the ground again. After about 6 enemies, you start earning 1ups
    • Built more of the test level
    • fixed bugs

    Sometime next week I'll be starting on the art again drawing more enemies, environments, etc.

    MelVin Thank you sir! appreciate your kind words

  • Thank you. I changed the video and I will also check out the example you've posted. I'll let you know if it's what i was talking about. Thanks again!

    *UPDATE*

    yes! that's exactly what I wanted! Thanks a ton!

  • Subscribe to Construct videos now

    -Skip to about :30 secs in the video-

    I'm wondering how you can show the amount of points earned by killing an enemy. Basically right after you stomp on the enemy, their point value appears and fades away. The point values change too so i need to be able to display the changing point values.

    Thanks a ton!

  • still learning construct. Super Ubi Land update video

    Subscribe to Construct videos now
  • Awesome! I'll check them out now. Thanks Ashley

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  • Thanks Sqiddster for the reply :)

  • Yes, I'd like to know as well.

    I am planning to make a game in construct 2 but I'd wish to sell the game and I wanted to make it for PC and possibly MAC. But I'd really like exe for now.

    Just wondering so I would know which engine to use for my game.

    I was thinking of using Gamemaker Studio ONLY because of the export options but I love Construct though, it's really easy to use. I would use Construct Classic but it being limited to only pc is why I won't use it because I'd like to port to other devices in the future.

    Not trying to sound annoying, just want to make the best decision for my project that'll be in dev over the next 6months or so.

    Thanks :)

  • will you be writing any more books on construct? I'm really wanting help with creating a mario world type level selector where you move around on a map. That would be awesome

  • just bought the digital copy of the book. good work. and thanks

  • <img src="http://i49.tinypic.com/aav43.jpg" border="0" />

    My name is Drew and I am a 2d artist that is looking for a programmer who is familiar with Construct. I worked in the pro game industry as a concept artist and a character designer for the Sims 3 Pets and a game that was cancelled by EA. After that, I decided that I'd like to start my own indie company (Notion Games LLC).

    The games I am wanting to make are 'Super Ubi Land' and 'Team Notion.'

    Super Ubi Land will be a game similar to Super Mario World but not nearly as big. This project is moreso to get used to working with the programmer before starting on the bigger project Team Notion.

    <img src="http://i50.tinypic.com/o70uhx.jpg" border="0" />

    I started playing around with Construct 2 and Gamemaker and was able to make these in about 2 days:

    (The art in these two videos are incomplete and is just my playing around with the engine trying to learn them myself a bit)

    youtube.com/watch

    youtube.com/watch

    Team Notion will be a side scroller 2d beat em up similar to the Streets of Rage, Final Fight and Castle Crasher games.

    <img src="http://i46.tinypic.com/66jlw2.jpg" border="0" />

    <img src="http://i49.tinypic.com/24zgly1.jpg" border="0" />

    I started Notion Games LLC to create indie games back in Nov 2011 and released one game so far:

    <img src="http://i46.tinypic.com/2le711s.jpg" border="0" />

    (Up Up Ubi Trailer)

    youtube.com/watch

    Up Up Ubi Official Soundtrack:

    notiongames.bandcamp.com

    We have a small team in Notion; Myself (artist, game designer), Calum Bowen (composer), Joe (ports the finished games to other plats) and Matthew Jones (writer). We are in need of a main programmer who will work closely with me to create the games.

    We are really serious and passionate about game creation and we'd love to have a programmer on board who feels the same. If you are interested, please contacts us.

    Feel free to check out the Notion Games website at notiongames.com