Ninjadoodle's Forum Posts

  • Hi twg

    While I appreciate your help, I feel a little bit of hostility coming from you reply.

    [quote:2474dok7]You have literally been told how to use the Dictionary object with Instant Games twice in the same thread(JSON) AND linked to the Dictionary documentation which explains the expression for saving/loading a Dictionary as JSON.

    I've followed the previous instructions and I can't seem to save progress even though I've tried a few different setups.

    If you feel like it's too much of a bother to help people who might be struggling with a certain feature, that I would suggest leaving it up to someone else to provide help, instead of making the person asking, feel like a hindrance.

    There is no manual entry on how to use the instant games plugin and I feel like I might be missing a step somewhere, which is preventing my setup from working.

    I've asked for help politely, so it would be nice if the replies were kept the same.

    Thank you

  • Hi twg / Renfd

    Thank you for the tip! I'm however really struggling to understand how to use the 'dictionary' object together with 'Instant Games' and 'get player data / set player data'.

    There don't seem to be any options that allow me to link the 2 together.

    If somebody could help explain in a little better, that would be AWESOME!

    I've literally tried every possible combo I could think of.

    Thank you in advance guys

  • stuatk - I don't use a loader layout and setting loading style to nothing.

    As far as the loading screen and icon - these come from the images you upload to your instant game setup (on Facebook).

    I'm testing my game right now and it works

  • Hi Renfd

    Thanks for the tip, however I'm having trouble getting it to work. Any chance you could list the order of events to use ?

    Currently I'm using ...

    On start of layout -> InstantGames / load player data

    on player data loaded -> set bestScore to InstantGames.PlayerData

    to save data I'm trying ...

    InstantGames / Set player data to score

    Asfaik - there is no way of checking if player data has any value.

    Thank you in advance for any help

  • Hey guys

    Just wondering if you have any thought on how you would deal with this.

    For Facebook Instant Games, would it be better to use local storage or somehow utilise the Facebook leaderboards to store progress etc.

    Using local storage means that a player can’t keep progress between devices.

    If info could be pulled from a Facebook leaderboard, they technically could.

    Is this doable?

    Thanks for any input

  • newt - I knew there was something going on, but didn't think it was this bad! Oh well, let's hope

  • newt - because it will crash with all the games submitted lol?

  • Thank you for the latest additions to the plugin Scirra - you guys are awesome!

  • Thank you for the latest additions to the plugin Scirra - you guys are awesome!

  • Ashley - Awesome to hear! Thank you for letting us know

  • I'm really hoping we'll hear from Ashley / Tom on this, just so we know what the plans are.

  • - Completely agree with you! Would be nice to know whether the ads are coming soon tho

  • Ashley / Tom

    Thank you again for this awesome plugin!

    I know you guys said you are looking to expand the plugin 'down the line', but I do agree that the monetization features are crucial for something like this.

    It would be awesome if you guys could let us know 'roughly' when we might expect to be able to show rewarded ads etc.

    Thanks again

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  • Tom - You guys rock!

  • newt - yeah the profit part is questionable, but I do think that there's potential to get games out there

    Elliott - Thanks for pointing that out!