newt's Forum Posts

  • Won't code.

    Btw, no offense to Scirra, but if you don't demand the exporter sdk you won't get one.

    Just know a third party making an exporter will probably cost extra, and Ashley won't commit to an official one.

    Not to mention that a new exporter means new plugs.

  • Are you saying its a bug with nwjs Linux?

  • Get rid of the else's.

    They don't really serve a purpose here anyway.

    Else means if none of the other conditions are correct, and probably won't work properly using multiples of it.

  • Imagine if you have a lot of objects on the screen, and many of them are overlapping other objects. Drawing the parts you don't see would be somewhat expensive, so the renderer only will draw the part you see.

    Like panes of glass, you only see what is not overlapped.

    Thus lowering ram, and cpu... hopefully.

  • jayderyu

    I think Ashley would also suggest

    This: https://www.scirra.com/blog/112/remembe ... our-memory

    Using layer rotation.

    It can be done via families, but the math is a little harder. It not bad mind you, sin/cos should handle it.

    I remember when we had one of the first contests that involved rotation. If we would have had a mobile option back then this probably would have come up.

  • The forum, is for C2. This particular sub-forum is for game concepts, not development of individual games.

    This topic borders on advertising. If everyone made multiple posts for the same game as you have done, the forum would soon become spammy.

    We don't like spam.

    http://lmgtfy.com/?q=free+blogs

  • You need a blog.

  • Html, till you get a license.

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  • Rather than waste your, or anyone else's time you should search the forum for specific topics.

    Barring that there is the tutorial section, and the store may have some templates.

    Otherwise your questions are far too generic.

    If you want suggestions ask more specific questions.

    You can start by answering your post to yourself. How would you attempt to start all those things?

  • Most likely it is blocked by Google. They don't want Adsense in games.

    https://developers.google.com/interactive-media-ads/

    They don't really have anything for html5 as of yet.

    Best option is to place an ad somewhere in the index.html. The exporter has a template for that already.

    Btw adblock would block it in game anyway if the user has it.

  • You answered it yourself, the simplest method is to use a dummy.

  • Yep.

    As a trigger.

  • Im not 100%, but I think functions are only synchronous to the cpu, so a draw call can be after.

    Edit:

    Also you can break the created picking of newly created objects by creating a new sub event, as long as the object wasn't created in the parent.

    Then a variable can be used in all the same ways a function can, so technically you don't really need functions anyway.

  • Well, you can skip a tick anywhere with wait. A function works well when you need to get past a gpu update, or created objects which are automatically picked.

  • I basically only use functions to break picking, or skip a tick. heh