mathie's Forum Posts

  • Hello,

    I'am making a mobile game. I have different layers, one for the game itself and other for the HUD.

    I want to keep the green part for the game itself and the rest for buttons and stuff. So i want to avoid that the object go on a buttons or stuff like this.

    I use behavior like wrap. Is there a way?

  • Hello,

    In my project have many instance of the same object "Blue".

    I want to check if all my "Blue" Object are link to each other. I mean I don't want any isolate "blue" object who are not in collision with another one.

    I start by picking a random instnce of the blue object and turn a boolean to "True" and check every other blue object who are in collision with him.

    I don't think my method is correct.

    If you have some ideas or suggestions.

  • As I don't use the websocket plugin I don't get what is wrong.

  • Hello,

    Why i try to make an aab export, I get the following message:"Websocket is not closed".

    I trully don't understand what it is.

    I already made an export for this project without problem. Does someone know how to fix it?

    Thanks

  • Hello,

    I'am making a game where the playing color change randomly (blue, red, yellow, orange and so on).

    I acheive to do it.

    I wish to make the random pick in a list and also modify this list.

    For exemple when a color isn't useful anymore of the player i want to take it out of the list to make the game funier. But i didn't get how i can do it?

    Thanks

  • What is all this code about arrive and depart? Anyway it doesn't seem slow it's just unresponsive. Use 'touch' instead of 'tap' to be more instant. And make the collision box of the arrows big enough for the player to comfortably touch.

    It changes everything, it's far more plaisant to play thanks to you

    Let me bow you are a king

  • What is all this code about arrive and depart? Anyway it doesn't seem slow it's just unresponsive. Use 'touch' instead of 'tap' to be more instant. And make the collision box of the arrows big enough for the player to comfortably touch.

    Arrive and depart is about the swipe. As it's a mobile game, someone suggest me to add this possibility of movement.

    I will try the touch thanks

  • I made a mobile puzzle game where the player ocntrol a chameleon.

    My problem is the control is very slow and unresponsive. It's really annoying and break most of the fun.

    The point is, I juste don't get what make them slow in the code and how I can improve it?

    Here is the code, the move are made by pressing a sprite arrow (use a button) or by swip.

    Here is a link to the gam if you want to try it

    https://play.google.com/store/apps/details?id=com.kalitrix.chameleon&pli=1

  • Thanks for your feedback I trully apreciate.

    I check the documentation and I was wrong. I beleived construct resyze the screen to add the banner. It's not the case and that's why This problem appear. I will corect it.

    Normally the intersticial appear at between levels or at the start. Does it appear in the middle of a game?

  • Hello,

    I'am using the publicite object with admob and I wonder about a bug.

    The intersticial add appear without problem but not the banner.

    I wasn't thinking the code was wrong but it seems the add appear on some phone but not on mine.

    Here is a link to my game on the playstore if you want to check on your phone.

    https://play.google.com/store/apps/details?id=com.kalitrix.chameleon&pli=1

    Tagged:

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  • Can you see the requests in the AdMob dashboard?

    I don't get it. The banner never appear on my phone. But i go to check on admob and it seems the banner had 4 impressions?

    Can it be a bug on admob? A problem on my phone?

  • Sorry it's me again. The banner still doesn't appear. The intersticial works fine, so i don't get what i missed.

    Does someone have a solution?

  • I see.

    Then it would be better to check everything when you start the layout.

    Sorry, but that's not what I'am doing?

  • Here is the data for one app for the last 30 days.

    It can be seen that the banner gives very little!

    And this is mediation, AdMob will give you even less.

    Here is the data for one app for the last 30 days.

    It can be seen that the banner gives very little!

    And this is mediation, AdMob will give you even less.

    The player is forced to watch it 5 times more often and it brings 5 times less!

    Even with the click on banner, it doesn't ad much?

  • In my opinion, when tested in the browser banner is not shown.

    And gives the message "ErrorMessage banner ads not supported in web platform".

    But it should work in real application.

    I am warning you!

    You should not use AdMob so frivolously. Always check before creating a banner, maybe it's already loaded.

    And one more tip! Forget about such advertising as a banner. This is very bad advertising and it makes very little money. VERY LITTLE!

    And the banner spoils retention in the game.

    The game is already publish there

    play.google.com/store/apps/details

    That's how i notice it doesn't work. It's weird because intersticial works perfectly.

    I know it's not perfect but it's just a banner in some screen and not in game. And I don't put a lot of adds.