mathie's Forum Posts

  • Everything seems fine from the admin side.

    Let's now check the Construct3 code.

    Thanks for your help. Here is the code

  • I played around a bit but didn't see any ads.

    Check the number of calls to the app-ads.txt file to see if Google can find this file.

    Hello,

    Thanks for your help, normally you should see a banner in the level selection and every 10 levels try an ads.

    It seems i have an 100% rate of google finding the text. Can it came from my code in construct 3 ?

  • AdMob advertising currently works in Construct3. I check it every morning over coffee.

    Our forum and AdMob itself have enough data to start displaying ads.

    Has your app been verified by AdMob for ad display? Does AdMob find your app-ads.txt file?

    Can you provide a link to your app so I can download and check it?

    Hello,

    Thanks for your answear, I would love to do the same in morning :).

    Here is a link to the app, I wonder if the problem might come from the type of smartphone?

    play.google.com/store/apps/details

    At first I had the problem with the appadsxt but i beleive i solved this question.

    I thinks adsmob find the application. it said ready.

  • hello,

    I'am making puzzle game for smartphone, so iam using adds for revenu.

    Can someone help me with admob works on construct 3 ?

    For the moment i don't see any adds when i test my game and none of my players too.

    I think I made everything correctly.

    When i go on admob i see this

    The adds seems to be call but doesn"t appear.

    Do you have an idea of what I miss?

  • > When i check on admob, they ask me to "validate my game" and insert an "fichier app-ads.txt" into it.

    Everything works.

    The file (app-ads.txt) must be placed on your website.

    Thanks for your reply, i have to create a website just to use admob on a small puzzle game.

    Sorry for the question but what is "app-ads.txt"?

  • Hello,

    I'am working on smartphone game and the monetization will be by admob.

    I'am using the mobile advert object but i wonder if it's still working. It seems that no adds are show in my game.

    When i check on admob, they ask me to "validate my game" and insert an "fichier app-ads.txt" into it.

    Does someone if this is already taken by construct and i miss something or i have to do it on my side?

    Thanks for your helps

  • Why not test it on the mobile if you are releasing it for mobile? That seems like a blunder. Check it out yourself on mobile to see the issue I guess ?

    It's also test on mobile.

    Everything works.

    A player report me another level with the same issue, he continues making some other levels came back to the one with the bug. And this time the solution works.

    Same phone, same level, sometimes it works sometimes not.

    I would think the problem might be the position because i check the color of the squares in the lines and column with the position of each square and column.

    But it's hard to check on other people phones

  • I don't think you did a great job of explaining the bug but from what I understand it looks like a code issue not device.

    For example just looking at level 60, it seems completely broken for detection but that's on your events.

    I just test the level 60. The detection works perfectly fine.

    You should have something like that?

    Can it be the code? Or it's the resolution who move the pieces on the wrong place?

  • The game calculate for each line and column who many square of each color there are to determine what is the dominant color. It seems sometimes some pieces are not detect.

    I don't think it came from the code, The level works perfectly on my computer when i test it.

    Maybe the piece is not at the exact same position but normaly at the end of each move i round the position to get it perfect.

    I will see the level 60

  • Hello,

    I just publish my puzzle game on the playstore. Here is the link if you wanna test:

    play.google.com/store/apps/details

    And someone signal me a weird bug

    When he plays the game it seems some pieces aren't detect and it make the level impossible to finish

    But when I try it on my side.

    Everything is fine when i use the placement of the pieces

    Where does the difference could come from.

    I use letterbox as screen disposition

  • Hello,

    I have an idea of an arcade game. It would be a kind of pool game, where the player shoot ball like in a pool game. It would be like the french version of pool. With the goal is not to pocket the ball but to make them touch each other.

    The level won't be necessary a table, and maybe many balls of different objects will be on the scene.

    I wonder about the physics of the balls. Is it possible to make thos kind of game with construct 3?

    Thanks

  • Get rid of the bottom two events. When you create the banner and it's show:true it should just appear. For the interstitial add a trigger once and if it never shows then check the variable.

    I will try this thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello,

    To summuryze, I want to insert banners adds in some layout (Menu and level selectors) and hide them in the playing layout.

    Also to show an intersticial adds every seven games.

    Here is the code I wrote.

    And here is the trouble. The banner didn't show at all in the layout i want. And in the play layout it show up and hide almost immediatly.

    The intersitical never show up.

    Does some of you have an idea why?

  • I try to export my project to a signed android app bundle. And everytie it failed. In the log it's just written "error".

  • Hello

    I'am making a single mobile game. But in a mode I would like to keep the high score of each player and make a top ten hall of fame.

    I guess it's possible, but yet I don't find any tutorial?