Adds doesn't appear in my game

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  • hello,

    I'am making puzzle game for smartphone, so iam using adds for revenu.

    Can someone help me with admob works on construct 3 ?

    For the moment i don't see any adds when i test my game and none of my players too.

    I think I made everything correctly.

    When i go on admob i see this

    The adds seems to be call but doesn"t appear.

    Do you have an idea of what I miss?

  • AdMob advertising currently works in Construct3. I check it every morning over coffee.

    Our forum and AdMob itself have enough data to start displaying ads.

    Has your app been verified by AdMob for ad display? Does AdMob find your app-ads.txt file?

    Can you provide a link to your app so I can download and check it?

  • AdMob advertising currently works in Construct3. I check it every morning over coffee.

    Our forum and AdMob itself have enough data to start displaying ads.

    Has your app been verified by AdMob for ad display? Does AdMob find your app-ads.txt file?

    Can you provide a link to your app so I can download and check it?

    Hello,

    Thanks for your answear, I would love to do the same in morning :).

    Here is a link to the app, I wonder if the problem might come from the type of smartphone?

    play.google.com/store/apps/details

    At first I had the problem with the appadsxt but i beleive i solved this question.

    I thinks adsmob find the application. it said ready.

  • I played around a bit but didn't see any ads.

    Check the number of calls to the app-ads.txt file to see if Google can find this file.

  • I played around a bit but didn't see any ads.

    Check the number of calls to the app-ads.txt file to see if Google can find this file.

  • I played around a bit but didn't see any ads.

    Check the number of calls to the app-ads.txt file to see if Google can find this file.

    Hello,

    Thanks for your help, normally you should see a banner in the level selection and every 10 levels try an ads.

    It seems i have an 100% rate of google finding the text. Can it came from my code in construct 3 ?

  • Everything seems fine from the admin side.

    Let's now check the Construct3 code.

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  • Everything seems fine from the admin side.

    Let's now check the Construct3 code.

    Thanks for your help. Here is the code

  • It is very bad practice when the variable is equal to 7, the code will try to run the ad 60 times per second until the level ends.

    Why don't you set the ad to run when you click the button that appears when you win?

    -

    At the start of the level, you have an action that creates an interstitial ad but does not display it. This is normal practice, but it would be better if you didn't just try to create an ad, but checked at the start of the level whether the ad is loaded, and if not, only then load the ad.

    -

    I recommend making these changes for the interstitial ad and checking in the tests that the test ads should be displayed.

    I recommend removing the banner completely for now, then adding it later, because it is not displayed during the test and is more difficult to test.

    I think AdMob will see that you are not flooding it with unnecessary requests and will start showing ads.

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