luckyrawatlucky's Forum Posts

  • i have created BG selection

    6 options are set

    .

    if i have 100 point by click 1 BG unlocked

    .

    now my question is

    .

    if i unlocked BG

    then i will subtract 100 from points G.Variable

    means points became 0 now

    .

    so will it effect my unlocked BG

  • i want to know that how actually boolean works

    .

    suppose i have two sprites Sets (6 Red, 6 Black) in the middle of the layout i.e one over second sprite

    and layout have two buttons

    Red button and Black button

    .

    Now i want if i click Red button then black sprites should go out of layout

    and if i click black button then black sprite should came in and red's should go out

    .

    so here how i can use boolean

    .

    pls suggest

  • means i have to give bullet boolean and true

    OK

    .

    then

    event: mouse is over object pause action bullet is false

    else --action bullet is true

    .

    .

    now question is

    what it does practically

    .

    bullet is false, what will it do ??

    make bullet invisible or disable ??

    make a boolean in your bullet Action true

    and say... event: mouse is over obect pause action bullet is false

    else --action bullet is true

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  • thanks belle

    .

    i have solve this by

    when click on pause button > deactivate "Spawn" Group

    and

    when click play, reload button wait 0.30 second

    .

    and this is working for me

    .

    .

    pls suggest if this is not a good idea

  • this link may help you

    scirra.com/tutorials/311/level-select

  • i have game

    gun shooting to an Aim

    i want to shoot bullets when mouse button is released

    .

    when i click pause button

    .

    time scale works fine

    but bullets are spawned at Gun's Point and when i click play button all spawned bullets are fired together

    .

    even that when i click play button, reload button or any button

    bullet is fired

    .

    pls help me at this point

    .

    .

    if possible give any sample file

  • I have layout

    which contains two things

    one is background selection

    second is player selection

    both have 6 icons

    6 of BG and 6 of Player

    top of the layer i have give buttons named background and player

    .

    .

    now my want is

    if i click background button then player icons should be invisible

    and if i click player button then background icon should be invisible

    .

    i had tried invisible option

    i.e click player button > BG icon invisible

    it works fine

    but problem is

    when BG icons are invisible they are still working

    means

    now player icons are active

    if i click player icon then it clicks BG icon too.

    .

    .

    .

    .

    .

    give any suggestion in this regard

  • follow this tutorial

    may be it can help you

    scirra.com/tutorials/311/level-select

  • pls help me

    i have completed my game

    and now i want to monetize it

    .

    pls tell me how to put advertisements in my game

    and who will be best benefitial advt publisher

  • if anybody can send me a sample file of using WebStorage

    i will be so thankful

    .

    i m not getting from tutorials and manuals

    .

    pls give me a WebStorage

    .

    i want to save

    a) level progress

    b) points earned

    c) unlocked backgrounds

    d) unlocked Player skin

    .

    i have used global variable

    a) star : 0

    b) current level : 0

    c) bullets : 10

    d) Points earned : 0

    .

    .

    how could i save these progress

    pls if anybody can send me a sample file of saving these progress

  • thanks brother !

  • thanks friends

    .

    ......

    one thing more ...

    IS all played level will be save on startup of game

  • dropbox.com/s/woxx731vwzqud4z/sample.capx?dl=0

    sample

  • pls give me any step by step guide for saving my levels game progress

    .

    .

    i have read manual but not getting very well

    .

    if i want to make five slots to save i.e

    save 1

    save 2

    save 3

    save 4

    save 5

    then how to do this

    and if i want to add name instead of save1, save2 ... , what player want, then how to do this

    .

    .

    pls give me any solution or if possible then give any sample or demo

    .

    .

    pls help

  • Dear Friends

    i have 12 levels and game is about shooting target with gun

    .

    my need is

    i have 10 bullets per level

    if i finish 1st level with 1 bullet then other 9 bullets wlll added to extra point

    in 2nd level

    if i finish level with 6 or something then other remaining bullets will added to extra points

    .

    pls help me

    How to do this