LuckyRawat's Forum Posts

  • I have made 40+ games which i want to merge into single app. Is there any way of doing this.

    I have only one idea in mind by copying all other game's data into one project

    Any one has any idea?

    Note that i have also uploaded those games in a website separately.

    Tagged:

  • Do you mean you don't want your objects to overlap each other while they're moving along the path?

    Fib yes, I don't want them to overlap with each other.

    is there any way so each of them find a different path to reach the destination.

  • i didn't understand this

    how this will avoid overlapping with same instances.

    i didn't get what to do on "multiplier On Timer find path"

  • i have a object with pathfinding behavior. this object has several instances in layout and all of them has to find same path but i don't want them to overlap themself.

    how can i do this?

    Tagged:

  • thanks

    its working

  • please look at these events. when i use action without function then its working perfectly but if i move these lines into function and then call back them their then its not working. please tell what is wrong i have done.

    Tagged:

  • hi i am stuck on another nesting loop. I want to create 9 objects in 2 columns, like below

    1 2

    3 4

    5 6

    7 8

    9

    how can i do this?

  • lucid

    i have created animation in spriter and imported to c3.

    Now all those images used in spriter I also have another use of all those images in c3 on same project for different purpose. Do i need to import them separately in c3 or is there any way so i can use spriter's images in c3 for different purpose.

    Note: for another use of those images i don't want those images to be positioned as in spriter. each of them will be positioned manually.

    is there any way of doing this? total 100+ images

  • ok

    you can give name third option to "do nothing"

  • this file

  • FYI> 10 Animations on one object will slow your Game.

    actually i have 17 animation in 1 object each has only 4 frames of 200 x 200px each

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  • Thanks this is exactly what i want and I should give more focus on loops.

    thanks again

  • I have a "obj-A" with 10 animations and each animation has 4 frames. I have another "obj-B" with single frame.

    I pasted "obj-B" 8 times in the layout.

    On start of the layout i created "obj-A" 8x4 = 32 times.

    Now i want to place 32 "obj-A" over 8 "obj-B" instances. which means 4 "obj-A" will be over single"obj-B'. and these 4 "obj-A" will be 4 frames of same animation.

    example file

  • Hi Nepeo

    is there a way to create multiple permutation table?

    i have 2 different objects which needs 2 different permutation table.

    if i create a new permutation table then how can i follow both old and new sequence?