lionz's Forum Posts

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  • End of layout triggers when you are going to a different layout so why would you expect to restart or see the current one has restarted ?

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  • You first need to set up your own controls rather than default, then you can disable the key assigned to accelerate with a variable. For future posts please add more info in the initial post such as I am using the Car behaviour.

  • Add to a global variable which is the score then say, on the left conditions system compare variable, score great than some value, then on the right side actions, go to layout 'next level'

  • That event for setting the variable is on its own running constantly, that's meant to be a sub event right ? Or show us the full event

  • On the condition add globalvar=0 and a trigger once, then at the top of the actions set globalvar to 1 and at the bottom of the actions set global var to 0.

  • Try 'Persist' behaviour on the object. This means it will remain destroyed when you re-enter the game.

  • Ah ok can't assist then, I don't know how that third-party plugin works I just use what Construct has to offer.

  • Maybe replace the numbers with items to collect instead because there is not much challenge with combining those numbers

  • You just move the sprite to self.x+value and back, repeat a few times.

    You can make a basic attempt by doing something like this

    set to self.x+10

    wait 0.1 seconds

    set to self.x-10

    wait 0.1 seconds

    set to self.x+10

    wait 0.1 seconds

    set to self.x-10

    Or you can put it in a function, replace the 10 and 0.1 with parameters to define the distance and how quickly it shakes.

  • You can share the file I will try and block out the ability to pick up items

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  • I figured it was like this. Grabbing an example file then asking people to expand on it is not a great way to learn Construct, it's better if you start yourself. If you share the file I could look at it but it's not going to really help you learn the engine long term, I am just tweaking someone else's tutorial.