ive just figured it out.
kinda annoying that you have to do this but ok.
i just need to pick the closest pixel's color in the tilemap editor next to the "seam/line" with the pipette and just paint the seam/line over with this color in the tilemap editor and erase the 1 pixel line at the end.
now ive got no seams anymore.
thanks anyway.
you mean the full c3p (project)file?
1. how?
2. may I? im not sure cuz of the licenses of the sprites, if i just upload them here for free.
3. dont you have every information you need from the picture and written details?
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Hello,
how do i fix these seams?
-------------------
ive tried
sampling = nearest
letterbox integer scale
these are 64x64 tiles without any gaps as vector file in inkscape, then exported into png and put into the default tilemap plugin.
tilemap settings:
tile width 64
tile hight 64
offset 0
spacing 0
Can somebody help me to fix this?
Searched for hours online and found years old posts from construct 2, but these didnt help me.