larkourz's Forum Posts

  • 3 posts
  • ive just figured it out.

    kinda annoying that you have to do this but ok.

    i just need to pick the closest pixel's color in the tilemap editor next to the "seam/line" with the pipette and just paint the seam/line over with this color in the tilemap editor and erase the 1 pixel line at the end.

    now ive got no seams anymore.

    thanks anyway.

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  • you mean the full c3p (project)file?

    1. how?

    2. may I? im not sure cuz of the licenses of the sprites, if i just upload them here for free.

    3. dont you have every information you need from the picture and written details?

  • Hello,

    how do i fix these seams?

    -------------------

    ive tried

    sampling = nearest

    letterbox integer scale

    these are 64x64 tiles without any gaps as vector file in inkscape, then exported into png and put into the default tilemap plugin.

    tilemap settings:

    tile width 64

    tile hight 64

    offset 0

    spacing 0

    -------------------

    Can somebody help me to fix this?

    Searched for hours online and found years old posts from construct 2, but these didnt help me.

  • 3 posts