ive just figured it out.
kinda annoying that you have to do this but ok.
i just need to pick the closest pixel's color in the tilemap editor next to the "seam/line" with the pipette and just paint the seam/line over with this color in the tilemap editor and erase the 1 pixel line at the end.
now ive got no seams anymore.
thanks anyway.
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you mean the full c3p (project)file?
1. how?
2. may I? im not sure cuz of the licenses of the sprites, if i just upload them here for free.
3. dont you have every information you need from the picture and written details?
Hello,
how do i fix these seams?
-------------------
ive tried
sampling = nearest
letterbox integer scale
these are 64x64 tiles without any gaps as vector file in inkscape, then exported into png and put into the default tilemap plugin.
tilemap settings:
tile width 64
tile hight 64
offset 0
spacing 0
Can somebody help me to fix this?
Searched for hours online and found years old posts from construct 2, but these didnt help me.