irina's Forum Posts

  • Let me just bump this topic becouse i find this very usefull for crerating a fake 3D top/down game view.

    Thanx!

  • Great... it seems that this is what i was looking for.

    As for layouts, if theres any example please someone point me to it.

    Thanks all!

  • Hello,

    I am trying to add a second level to my game and i am currently stuck.

    It seems that i must copy entire level 1, create level 2 and then apply my changes?

    Is there a way to have multiple event sheets for a sigle level?

    eg. one sheet for controlls and UI, other for enemies, third for background etc?

    So that when i go to next level i load only eg. next event sheet with background and enemies and my controlls sheet and UI sheet remains?

    Thanx!

  • I told Ludei to maintain the C2 CocoonJS plugin themselves. There shouldn't be any ambiguity here. They kept making breaking changes to their API, and when I asked, they couldn't even tell me what they'd changed. It didn't seem reasonable for me to try and maintain it under those circumstances - it was a nightmare for me, whereas they know their own API, presumably - and then they asked me to add more features... so I told them to do it themselves!

    Forgive me for being so direct but, why dont Scirra make its own exporter?

  • I have question regarding a performance:

    lets say i have one enemy object and i set 10 animations in different colours representing 10 diferent enemies. Is it better to have one object with multiple animations or to have multiple objects with single animation?

    Thanx!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I would like to ask does anyone expirience some problems in responsivnes of touch controlls since upgrade on iOS7?

  • Paradox

    Thanx for your help!

  • ok, i'w fixed it.

    mixup between set value and add value... <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Paradox

    hm... sonething is wrong with this... mine shield gets doubled on each powerup???

  • TELLES0808

    I have 2 separated bars, one for health and other for shield.

  • thank you for input, i'll look into that.

    :)

  • can you share that capx again please, GeometriX?

  • Hello,

    i have a small issue with mine haelth system wich i can't resolve... :(

    here's the thing,

    I have basic health fom 0 to 100

    then i have some powerups that add eg. 10 to health.

    then i have shields that start to charge after health is on full 100.

    How to add incremental charging with points that are left?

    Lets say health is at 95 and powerup is picked up and now i have health at max 100 and mine shield should charge those remaining 5 points.

    How to do that?

    Thanx!

  • well... basicly let's say that we have a box or a crate in the middle of the screen... and view is top-down.

    in the middle of the layout we only see its top (the sides have length 0)

    if we scroll or drag/drop that box to the right side we would see its side (length would increase) as well... something like paralax or fake 3D.

    see this example:

    dl.dropbox.com/u/148996943/top3d.capx

  • matthornb : it can be done with WebGL or (more difficultly) with <canvas> and JS. I have a plugin nearly finished for that, the problem is that I didn't got the time to polished it since three months. When it's done, I'll publish it here.

    Any news on this mate!?