irina's Forum Posts

  • hm... noone thinks this is a good idea?

  • Hello!

    I recently encountered some serious problems when using multiple behaviours.

    I noticed that they very offten colide with eachother and break the desired combination of behaviours.

    I would like to propose to Ashley and Tom to allow us to chose and set behaviours hierarchy.

    Curently we have in behaviour selection window option to move particular behaviour up or down but i did not notice any functional difference (correct me if im mistaking).

    Could you guyz set behaviours hierarchy acordingly to their defined position in units behaviour window so that second only work as long as it dont breaks the logic of the first one... and so on... and on...

    I think that would be very helpful in creating some complex behaviour combos.

    Thanx!

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  • Colludium

    Omg, played the demo and.... game shuld be called " a 1000 ways to die! "

    other than that... looks great!

  • Ashley

    Please try my capx .. at 90° it counterspinns... to 0° and vice versa depending on the moition of the body.

    Is it a bug or am i doing it wrong?

  • Do you have any ideas how can i achieve desired effect (moving the body and that its parts move acordingly and interact with the solids along the way)?

    thank you!

    PS: ... or anyone else for that matter!?

  • Sisyphus

    thank you for this input...

    Do you have any ideas how can i achieve desired effect (moving the body and that its parts move acordingly and interact with the solids along the way)?

    thank you!

  • Problem Description

    when body moves in circular fashion attached arm follows as sopposed but at certain angle just goes bezerk and counterspinns till it settles in a starting angle.

    Attach a Capx

    https://dl.dropboxusercontent.com/u/169390986/PUB/JOINTS%20PROBLEM.capx

    Description of Capx

    body sprite has car movement so just try to drive it in circle

    Steps to Reproduce Bug

    • move with arrow keys body sprite in circle.

    Observed Result

    attached arm sprite at certain angle makes a spin on its own.

    Expected Result

    well.. if im not doing something wrong i would expect arm sprite to follow its body within designated angels?

    Affected Browsers

    • Chrome: (not tested)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Win 7 64 pro uptodate

    Construct 2 Version ID

    latest stabile build 206

  • huh... am i doing something wrong here or shall i report this as a bug?

  • hm.... anyone?

    this looks to me as some nasty bug...

  • well if you really want it random just set every x seconds to find path to some random x,y coordinate and move towards.

  • Hi

    i have problem with my physics joint... i attached arm to body and when i drive body with car behaviour arm follows it but when i rotate body in circle it somehow skips the angle and counterrotate!?

    pleaese see attached capx .. just use arrows and try to make circle.

    https://dl.dropboxusercontent.com/u/169390986/PUB/JOINTS%20PROBLEM.capx

    thanx!!!

  • I am about to port all my games to unity as this is *********

    Thumbs up!!!

    Unfortunaly C2 export capabilities are such a joke...

    My 50c to Ashley and the rest of the team...

    Consider making the next Construct (C3) as a tool for work in UNITY... you will make a revolution for milions of non programers out there!

    Just imagine to work in Unity engine with ease of C2 events game making... just a dream come true!

    something like PlayMaker only... easier

  • rexrainbow

    thanx... ill fiddle with options to see what i can come up with.

    One question... your capx in FF starts with 50 fps and after minute or even less drops to 10 ...

    is that normal?

  • rexrainbow

    Hi, is it possible to set boids to follow something... like a leader of flock?

    If he moves, flock moves... if he stops the flock stops...

    tnx!

  • No matter what i try i cant get notifications to work when app is minimised on my iphone...

    Do you have any advices how to get that?