EpicNoobDudePro888's Forum Posts

  • Not to be rude to the Construct team or anything, but

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  • I have been working on a simple geometry dash like platformer game and have released it online. I have been working on a level editor to make the game more replayable and I'm kinda confused on loading. What the game does is when you click save, it downloads a text file with the level data.

    The data looks something like this: 150+100,500+250,)))200+600,700+300,+100+150,)))

    The ))) seperates object type, the , seperates instance and the + seperates X and Y.

    I don't know if there is a problem with this data or what, because my game wont load it. Here is some images of the event sheet.

    If anyone can help me with this, please do.

  • Thank you, it works now.

  • If I want to read the 32 letter of a string, how do I. I'd be using expressions. My app generates random text and random amounts. I need to be able to read a specific letter in that random text.

  • I am working on an app that needs me to access a txt in the files section, and i need to access it using an expression. How do I do that?

    sorry if I didn't explain it well, I am on a time crunch.

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  • Currently, I do not think you can get more than 1 premium, as cgs is in testing, so even paid plans get the free plan version. construct.net/en/forum/construct-3/general-discussion-7/cgs-good-feature-186850

    I do not really know about the free tier boards, but I do not think there is a limit.

  • Thank you so much for clarifying that.

  • I still love construct, theres just some flaws with game services

  • I saw that construct game services was adding cloud saves and I was excited. That does not mean it's good. There is some stuff that I do not understand, though I will try and say my honest thoughts on this.

    Cloud saves:

    First of all, I am confused about the 200mb/storage per game, but is there anyway to get more? Are all games locked at 200mb of storage? That might not be good if a game starts to get big so will Scirra offer an extra subscription or something? 1 mb/storage per player is kinda low. Is there any way to set it to be higher?

    Sign in / players system:

    When game services first came out with sign ins, I tested it out. It works quite well with multiplayer, is incredibly simple to use, and supports a decent amount of platforms. The only problem I have with this is the text always says "Construct Game Services" (or at least to my knowledge). Is there any way to change it? If not are you ever going to? It can sometimes come off as a little weird, such as a game called food fun (EX). When I click the sign in button in this 100% real game that I made, it does not say "Food Fun wants to access your google..." It says "Construct Game Services wants to access your google..."

    At the end of the day, this is a great service with great ideas to help boost a great game engine, though I have a few small problems with it, and it is sometimes a bit confusing. If anyone on the dev team is reading this, and wish to answer these questions, please do. Thank you for reading.

  • thank you. That is what I needed. I will try and integrate it.

  • I am working on a game that needs to reset the system time. If i can, how do I do that?

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  • thank you! I tried it and it's working so far! I am going to tweak it to work perfectly, but this is what I needed!

  • from what I have seen, the user interface looks a bit bland. The coloring is fine, I think it needs to be a little less different. ex: labels look way different then buttons.

  • I am trying to make a generation system kinda similar to Binding of Isaac, and I am trying to detect if any instance of the "wall" object is within a a set distance of another instance of the "wall" object. can i do that with event sheets? if i can, then how?

  • if the score goes over the high score (the score is not random) the high score is supposed to change and it is supposed to save it to the app data