crucibus's Forum Posts

  • Ashley - Thank you!

    Look at that! Sheesh. I pinned it before in V476. Clicked around - nope.

    This time I did it - pinned it. clicked off browser - Yes. Sorry for

    that obvious thing. When it first came out, it just worked. By the way

    I believe your companies software is the Bomb!! Now 3D. okay...

    Keep up the excellent work. Old school 2D will never leave. Successive

    generations won't allow it.

    :)

    regards;

  • Construct has added a feature that when we are not using the items in it, it wod collapse out of the way. We no longer had to click on the pin icon to place it in a location we chose. Very nice feature. It started I believe in Version 449 or 449.2 around there. when you moved the mouse OFF the access browser that displayed the assets - it wood collapse down out of the way. Mine no longer does that. I did not change anything. The asset browser is at the bottom of the event sheet when working. The collapse gives us more realestate to work with and yet allows us to hover over it and call it back up.

  • Hello:

    I noticed in the last few updates, the Access Browser bar does not collapse. Instead I have the Pin option along with the "x" to close. Is it Chrome? or Was it overlooked and changed in error? or - did it really change at all? - could be chrome browser?? thank you

  • Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read properties of undefined (reading 'blob') TypeError: Cannot read properties of undefined (reading 'blob') at t.i (https://editor.construct.net/r467-2/projectResources.js:1:933890) at async Sf.S4t.ZKi (https://editor.construct.net/r467-2/main.js:29:254973)

    Stack: TypeError: Cannot read properties of undefined (reading 'blob') at t.i (https://editor.construct.net/r467-2/projectResources.js:1:933890) at async Sf.S4t.ZKi (https://editor.construct.net/r467-2/main.js:29:254973)

    Construct version: r467.2

    URL: editor.construct.net/r467-2

    Date: Sun Jan 11 2026 13:38:27 GMT-0500 (Eastern Standard Time)

    Uptime: 38.3 s

    Platform information

    Product: Construct 3 r467.2 (beta)

    Browser: Chrome 143.0.7499.193

    Browser engine: Chromium

    Context: webapp

    Operating system: Windows 11

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 16

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/143.0.0.0 Safari/537.36

    Language setting: en-US

    WebGPU information

    Renderer: WebGPU

    Supports GPU profiling: yes

    Major performance caveat: no

    Maximum texture size: 16384

    Adapter vendor: amd

    Adapter architecture: rdna-1

    Adapter device: (unavailable)

    Adapter description: (unavailable)

    Adapter type: (unavailable)

    Adapter backend: (unavailable)

    Adapter features: bgra8unorm-storage, clip-distances, core-features-and-limits, depth-clip-control, depth32float-stencil8, dual-source-blending, float32-blendable, float32-filterable, indirect-first-instance, primitive-index, rg11b10ufloat-renderable, shader-f16, subgroups, texture-component-swizzle, texture-compression-bc, texture-compression-bc-sliced-3d, texture-formats-tier1, texture-formats-tier2, timestamp-query

  • Ya know, I gave some thought after what we spoke about. Had an idea it may be updates to the browser & or of course; Windows :( . But; So what I did; since chrome for me I only! use it for construct 3. Seems to be the de facto standard browser for it. I UNinstalled chrome Completely!!. Thanks to REVO UNINSTALLER!. What a heck of a piece of software. kudos to the programmers. SO; Short of the long. Viola! Perfect. The RE-install Proved it right. Matched your pic. All is at it should be. Thank you so much for a response.. had to let you know; maybe in a small way it will help others? Happy Holidays on the rise. Be safe; Be well

  • Thank you for the reply. Ya Know I used Firefox for quite awhile. Looked like yours does. Switched to Chrome stayed like fire fox like your view there. Then last week fired up construct in version 445. Boom. small. Thank you at least I know it can be fixed. Has to be with the crowser. Appreciate it.

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  • I have a file democ.json it is an array that holds positions of preformed sections of a maps location. The rows and columns text are extremely small. Font size like 3. I use chrome browser. settings/appearance/fonts size/custom. arial, terminal, roman. No good. No change. Construct 3 settings/fonts to 30. No change. I shut down reload. No change. Forget firefox. use to work. Love this software. But I think it's chrome. real pain in the but. Very hard to read like I need a magnifying glass. Any clues. Used to work good 3 months ago. updated windows, chrome, new version 445 of construct. BOOOOM hit the fan. thanks for reading sorry it's so long.

  • Thank you. I will create the map using Tilemap. Just thought that a Photoshop type .png complete map would have been better. EASIER YES; BUT Not practicle.

    Trying to keep the file size down to manageable. Love construct in general. I have my answer; again thank you all. Be safe; Be well.

  • Thank you for your feed back. I know what you say. BUT; If I load 20 sprites and each have 100 {just for clarity} instances of those sprites created. Is it better to let construct create those 100's of instances each call to the map? or; is it better to negate that and fully have the required map already created as a .png with no instances and just apply collisions? Thank you. I could use Photoshop or another tool like RPGMaker and such to achieve the same result.

  • Which would be best? Create a game map with all sprite images - save as .png & Load that into construct, then add collisions to it. OR - Have Construct Create new map and design it with numerous sprites and the many instances of those sprites achieving the same result. Which would use less memory & which would load quicker - less CPU and or GPU memory.

  • Well I got that file from construct 3 website in a response to question I had about a standalone version some years back. Today I loaded a hard drive that had my zip files on it. VIOLA! C77 stable 64bit. Happy, Happy. installed it, downloaded the NW.js version 049 Installed that right over the C77 installation I havve it ALL. Yup save to project folder. Runs great. So; Browser NAH! If there were a way to upload thiose [2] I would. Sincw I can not find them on the site any longer. Yes I download the updates and it finds construct 3 installed and updates that version :p. cool. Have a great day.

  • Hey Jase00. Yeah but the version I am running is 276.2 cause I look from the about section form the menu tab. It reads 276.2 :) I tried the C77 64bit but some issue, not loading. So I resorted to the later. C75 stable. that's just the version written for 64bit. I AM running the latest stable C276.2. So this are good. I have ALL the behaviors, addons everything that the browser version offers. Only THIS one allows me to save to Project Folder with ALL the containing subfolders. Sweet. Thanks for the reply though.

  • Currently I use =>"construct3-win64-c77-stable" instead of The browser version. I tried using the Browser version but realized there is NO option for a Project folder save that has ALL the folders along with it like, objects, events, items etc. so I use the abover version. But I have [2] versions the c75 and the c77. But issues with c77 have me using the c75. I can load updates in around about way but it works much better. I get to see ALL the folders in my project! Does some one have an answer to that browser base not saving to project folder?

    Thanks.

  • Het! thanks for getting back. Sorry it took a couple a days. Just moved in to new place. BUT; no event sheet is there. YES with ALL the code is gone. wow. Still I love this enegine. Things happen. :) I have sinced moved forward and recreated event sheet & {re-written} the code. Oh; by the way. I am Not using the browswer as a login app to run construct 3. I have a downloaded version=> construct3-win64-c75-stable release I had downloaded some time ago maybe [2] years?? from construct site. 64bit version. worls off line seems to work very well. But it does NOT update automatically. I am not sure how to run the construct 3 browser version from my desktop with being online. But I use FireFox. Thanks Fluffle!

  • Strangest thing. New project. Simplw keyboard entry setup with platform behavior. one player. standard 8 player moves, but using the arrow keys. ok. Game auto saves. Plus I also had saved the project. BUT! as I was playing the player movements checking them out, walk, run, jump change animation from walk to run animation - player would pop off screen. No player on screen. WOW! OK. save game. exit. reload recent project. OMG! no event sheet.Boom. Gone! not even in the save area was my project to be found. Hope this is not a bug. BUT! I surely do LOVE Construct 3. Thank you all for writing such a great engine.