brendanpoke's Forum Posts

  • It's entirely up to you which you use. If you're experienced with both, event sheets and JavaScript code still have their own strengths and weaknesses. For example in my Command & Construct game project, I mostly used JavaScript coding, but I still used event sheets for the menu systems, because it's quicker and easier than having to write code for a menu system.

    honestly I want to do the hardest thing and that allows me to do more. That's why I thought that javascript (at least I think) is the basis of Construct3, i.e. if so, maybe with javascript I could create a program identical to Construct3?

    Perhaps it would take too much work time considering that Construct3 was made by a team maybe years of work.

    But the point is that javascript is at the core, so learning that (even if it takes a long time) when I've learned it I'll be able to do everything I did with Constrcut3 anyway. And maybe much more and faster.

    You talked about strengths and weaknesses, what are the weaknesses of javascript?

    I'm following a video tutorial course for javascript (and also html and css), and it seems to me that in terms of organization, variability of elements, it's more efficient.

    with javascript can I do everything I do with Construct3? Like making a spaceship that moves etc...? My games are Anime style, I like to put artistic images and it's animated, but I'm not interested in big special effects like 3D.

    If you want I can put the link of a free video game that I made and published on the play store, to give you an idea of ​​how I want the style of my games to be, even if my game is still incomplete and scarce in terms of content (not to mention of so many bugs there are).

  • Lately I've been wondering, since I've learned to do more and more complex things in Construct3, and I want to make complete and long-to-finish games, like a real game such as pokèmon etc...,

    If it's convenient, if it's better to learn javascript code in a complete way and program my games only with the code (if it's possible).

    Since I have so much work to do, and I want to improve and become faster, I have to figure out how to save time and optimize my work. Could I do the same things I do with construct3 with just my code? Consider that for example "behaviors" or effects I've never used in Construct3, because they limit what I can do even if they are faster.

    I generally always prefer to do everything starting from 0 for several reasons.

    If learning javascript well was a good idea, even if I have to study more, I would.

    What do you recommend?

  • Thank you!

    I haven't tried it yet. but it seems to me the perfect solution to use "drawing canvas", also because the brown circles could be in "destination over" mode and show the underlying layer, ie the wall of the planet.

  • Hi everyone.

    In my game there is a planet with tunnels (many in proportion to the size of the planet).

    But they must all have the same thickness, scaling the image happens like in the screenshot at left, is there any way to avoid this?

    Tagged:

  • I didn't know about this feature yet. Thank you :)

  • I would do like this, example:

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  • I would like to distort an image like in the screenshot below, i don't know how to explain it with words. Is it possible with construct3? How can i do it?

    Tagged:

  • Sorry if i asked too simple a question or i lack some basics of javascript or html. But could you give me at least a short answer?

    Maybe it's not possible to do this, or I didn't explain myself well.

  • Nice game, the idea of ​​slowing down time and hitting the ball while it's flying is original, I've completed all the levels. I recommend you to make new ones and improve the graphics though, something more artistic would be better. in my games I also insert some drawings made by me ;).

  • Hi everyone.

    I was looking for a way to insert a gallery of images which are the objects collected in the game by the player.

    using HTMLElement plugin I found the solution as in the image below:

    this way HTMLElement loads the image "diamond.jpg".

    "diamond" is one of the keys of the plugin dictionary, which contains all collected objects.

    so I have to insert dictionary.currentKey instead of "diamond" and I can't in any way because everything inside "" becomes a string.

  • Hi everyone,

    I'm making a game with some "anime" style characters with a text table showing the dialogues.

    Every time I create a character I have this problem and I have to do as in the image below.

    I create the character with the function through a string but since it was created like this I can't locate it to assign the animation I want. So I have to create another function and I have come up with this method.

    I'm wondering if there's an easier and more efficient way to do this. For example using a script, but I've done only a few and haven't learned enough in javascript yet.

    How to do this?

    How would you do? Do you have a better idea?

  • Oooh!

    I had not thought of that! simple and effective, Thank you!

  • Hi everyone.

    I've been looking for several hours how to find a sequence of characters in a text, but I want to know how many times that sequence is repeated.

    Example : "qwedshducbskawegbnweuqilp"

    in this string there are 3 "we".

    The letters are all attached without spaces. I could use find or replace with an empty string and count how many times "we" was replaced by "". But isn't there a faster solution?

    Maybe using Regex?

    Or solution using a script would also be fine.

  • Hi everyone,

    I have been programming for several years with Construct3 and now I would like to try to publish a paid app on the play store, I have already published one for free.

    But I still have one thing I'm wondering.

    The sound effects and some of the images in my game are taken from the internet.

    For the images I could still make very similar drawings, color them and replace them in the video game,

    But for the sound effects I wouldn't know how to do it, some I don't even remember where I found them, others I got by recording Anime in some clips, I always do this, using Audacity, I record a few, then I cut them and insert them into the game . Some I may have taken from sites that ask you to buy them in order to download.

    Well, I'm thinking of publishing it like this, what do you think? Could someone come and say "hey you got that sound effect from my site"?

    Excuse me but I don't know anything about these things and I don't know who to ask, also because I do everything by myself with the video game.

    Has anyone published a paid app with Construct3?

  • Studying it a bit I figured out how to do it, even if there are still some flaws.

    I post the project I made,

    If you have any advice for me let me know.

    https://drive.google.com/file/d/1DD9o77SNSVkrRr4-mHjMiuP1nESPonF1/view