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I am having a question, when using the SYSTEM >>> CREATE OBJECT action to create multiple objects at the same time, I would like you to create only one object....
So right now we have a few options to create objects at runtime ("create object", "create object by name" and "spawn another object", if I´m not missing any) Fo...
It seems to be beast, but I am not able to put actions on objects created that way. I have a family with the variable "Name" and wanted to put values in these v...
I have a game where every 3 seconds a copy of a sprite is created on the screen. I used 'Create Object' action for this. What I need is - when another two sprit...
System create object and pin to bg. And. Masking layer Behaviors > destination out. But. Masking doesn't work.