BigKabeza's Forum Posts

  • gumshoe2029

    I have opened the xdk debbuger by first time and I have found here 2 critical issues. But it looks to be normal, at least on my apps, because I have tried to debbuged another app that works fine and show shame results on console.

    These are the errors:

    Uncaught (in promise) DOMException: A call to lockOrientation() or unlockOrientation() canceled this call.

    Uncaught (in promise) DOMException: The page needs to be fullscreen in order to call lockOrientation().

    I have checked the "full screen" on "build settings" on Xdk, so I don´t undertand why this error appear and I get no other clue about black screen.

  • frilous

    https://www.scirra.com/tutorials/4993/i ... rial-guide

    Splash screen and device plugin are mandatory (both of them on the core plugins)

    When Xdk realease a new version I always wait a little to see if is giving problems.

  • gumshoe2029

    In my experience, this is caused when some file (like appmanifest.json or offline.appcache) fails to load or contains improper contents.

    I have exported as cordova and I can´t find the appmanifest.json or offline.appcache on my exported project on xdk. Where can I find this files?,

    The config.additions should be always empty, right?

  • gumshoe2029 thanks for link

    thanks for testing

  • frilous Try to add the splash -screen plugin inside the xdk core plugins and add your own splash-screen where you add your logo

  • famousgnu6 HI, I have bought the cramberry plugins because I though it was the only way to do this. Anyway it going to be worth for sure.

    I have to make more test and if I fail again I will come back to you. Thanks for help

  • famousgnu6 Thanks for advice.

    I have bought finally the cramberry plugins, but I need to do more test because when i press the bottom to remove adds nothing happen.

    I have created the iap on googleplay and use "has product" on events.

  • Hi, I have tested this apk on my test devices, samsung galaxy s4 mini and table huwai and runs ok.

    But I have listened from a few of users that after splash screen the screen goes black and the loading-logo doesn´t appear. One of this test was on samsung s7.

    Could you tried to run the game to see if you have black screen?

    Anyone know why this could happen?

    I compile with xdk, plugins: device, splash screen, network information, and admob.

    https://play.google.com/store/apps/deta ... ekdu.morty

  • I,m still with xdk, for me its perfect, the only problem is the apk file size.

  • Anyone could share a link to the xdk plugin to show iap items on the apps?

    I have tryied 2 of them, and none of them have worked.

    Thanks

  • You can choose between read the manual or to make tons of questions like this one.

  • +30.000 downloads

    https://play.google.com/store/apps/deta ... pbeatmaker

    HIP HOP BEAT MAKER

    Drumpad music sequencer on GooglePlay.

  • Hi, I have a few of games for android mobile on GooglePlay and I want to start to publish on windows store and I am a bit stuck on this point.

    I have done next:

    -Export from C2 as Windows

    -Create a developer account on windows store.

    -Download virtual studio 2015 (I can not run the emulation, always give me error:

    Error DEP0700 : Registration of the app failed. Windows no puede realizar la implementación en la ruta de acceso Release del tipo de sistema de archivos FAT32. (0x80073cfd)

    )

    My questions are next:

    1. Is it mandatory use Virtual Studio to build the archive to upload to windows store?

    2. Is possible show intersidial ads with the normal admob plugin?

    3. Is better go for windows 10 or is easier to publish on windows8?

    Thanks

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    A good and easy improvement for C3 would be to sign the words you have seached on the events.

  • Hi!. Thanks for testing and let me know. Yes, I have to debug a little bit more on the translations and reduce the use of memory.

    I export with XDK. I have used the first layout as loading screen, but you can change the logo anyway replacing it in the exported folder.

    Cheers!.